This topic is for discussion of map #3557: Game of totems 2
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3557)
Author: builder17
Size: 168x96
Desc:
#PAC #Terps
I loved the wall-breaching style - something so satisfying about smashing a hole through then flooding with creep. More please! :D
Genius idea of using wall and helpful terp. Enjoyed this game. Thank You for good job! :)
Good fun. I almost wish to see a PaC where toward the end, a max-supported Emitter can reach conversion density when Emitting.
Quote from: yum-forum on May 24, 2016, 06:04:21 AM
Genius idea of using wall and helpful terp.
How did you find the terp useful? All the cannons within reach are at level 10, so I cannot block their line of sight by terping. Maybe I missed something.
How to use the terp:
Spoiler
Use the terp to continually change the nearby terrain from level 1 to level 10 and then back again. This will make the enemy continually starved for energy which makes it much easier to advance.
Quote from: mzimmer74 on May 24, 2016, 02:07:31 PM
How to use the terp:
Spoiler
Use the terp to continually change the nearby terrain from level 1 to level 10 and then back again. This will make the enemy continually starved for energy which makes it much easier to advance.
Yes, but that takes a long time. There was still about 90% of the charge left when I finished the map.