Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 16, 2016, 09:58:25 AM

Title: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: AutoPost on May 16, 2016, 09:58:25 AM
This topic is for discussion of map #3529: map 84 SUPER CHESS-2
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3529)

Author: yum234
Size: 256x190

Desc:
GOD-04 (Game On Demand of mzimmer74).
Title: Re: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: stdout on May 16, 2016, 01:52:54 PM
Another intense battle! I'll be replaying this one so I can get my shameful score improved. :)
Title: Re: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: mzimmer74 on May 16, 2016, 07:34:39 PM
Definitely a fun one...always good to figure out where the bickfords are! :) Keep 'em coming!
Title: Re: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: yum-forum on May 23, 2016, 06:24:52 AM
Quote from: stdout on May 16, 2016, 01:52:54 PM
Another intense battle! I'll be replaying this one so I can get my shameful score improved. :)

Thank You!  :)  Your maps also very interesting. Just playing it ...  ;)
Title: Re: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: yum-forum on May 23, 2016, 06:25:46 AM
Quote from: mzimmer74 on May 16, 2016, 07:34:39 PM
Definitely a fun one...always good to figure out where the bickfords are! :) Keep 'em coming!

Thank You for good comment! Game was created On Your Desire!  You are welcome! :)
Title: Re: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: Johnny Haywire on November 22, 2016, 10:39:41 AM
Another nice challenge, except for having to pick up groceries from every part of the map... but I like that there are also enemies all over the map to clean up too!

Thanks for your maps!
Title: Re: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: Felthry on August 05, 2017, 09:52:56 AM
I can't seem to figure out how to get the terp tech in this map. It seems like you need to have a terp already in order to get it, as the only spot you could place a relay to get it has a 'bump' stopping you from building there. Am I just missing another terp tech somewhere, or is this just to tease you with its inaccessibility?
Title: Re: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: Felthry on August 05, 2017, 10:06:39 AM
Oh--I realized how to do it. You use a relay on a power zone, of course.
Not sure if this is the intended method, but it works, and feels like I should have figured it out sooner.
Title: Re: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: GoodMorning on August 05, 2017, 07:45:22 PM
All's fair in love and a yum234 map.
Title: Re: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: yum-forum on August 06, 2017, 03:17:04 AM
Quote from: GoodMorning on August 05, 2017, 07:45:22 PM
All's fair in love and a yum234 map.

:) ;) :D :-[ :'( ;D
Title: Re: Custom Map #3529: map 84 SUPER CHESS-2. By: yum234
Post by: toolforger on August 01, 2023, 02:55:47 PM
Is there a way to find out wich runner nests are bickfords, other than sending a sniper?
Sending snipers and keeping them supplied is just soo slooow.