Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 27, 2016, 11:23:09 AM

Title: Custom Map #3466: map 76. By: yum234
Post by: AutoPost on April 27, 2016, 11:23:09 AM
This topic is for discussion of map #3466: map 76
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3466)

Author: yum234
Size: 200x160

Desc:
Title: Re: Custom Map #3466: map 76. By: yum234
Post by: yum-forum on April 27, 2016, 12:41:13 PM
Starting rating "1".   :(  What is wrong?
Comment, please!
Title: Re: Custom Map #3466: map 76. By: yum234
Post by: Builder17 on April 27, 2016, 01:38:44 PM
I am not sure , but your maps aren't easiest ones in Colonial space.  ;)
Could it be that?  :-\
Title: Re: Custom Map #3466: map 76. By: yum234
Post by: yum-forum on April 27, 2016, 02:09:55 PM
Quote from: Builder17 on April 27, 2016, 01:38:44 PM
I am not sure , but your maps aren't easiest ones in Colonial space.  ;)
Could it be that?  :-\

Maybe You are right...
By my opinion map must consist of some original idea (new part, trick, etc.)
and must be not too easy (trivial), but playable for everybody.
In some my maps necessary solve some logical task/puzzle and if it is difficult very easy ask in our Forum rather than rate "1".

Do not break the toy if it is different...  :)

Title: Re: Custom Map #3466: map 76. By: yum234
Post by: GoodMorning on April 27, 2016, 08:28:52 PM
I, personally, approve of your maps. But I play for victory and real-time, not speedruns. And I don't rate maps.

For whatever my view is worth to you, keep it up. (And have you noticed that the forums, where reasons must be stated, show positive reviews, but the ratings, where people don't have to articulate their problem, show negative reviews? Occam's razor could explain that easily.)
Title: Re: Custom Map #3466: map 76. By: yum234
Post by: D0m0nik on April 29, 2016, 03:53:08 PM
Great map Yum, love the multiple lines of attack and huge options for different game play, one of my favourites!
Title: Re: Custom Map #3466: map 76. By: yum234
Post by: yum-forum on April 29, 2016, 04:11:13 PM
Quote from: D0m0nik on April 29, 2016, 03:53:08 PM
Great map Yum, love the multiple lines of attack and huge options for different game play, one of my favourites!

Thank You!  :)
This game seems not so popular and attractive for players. Maybe too difficult way of getting tech?
But it is not difficult! Even I surprised that from some distance possible nullify Runner Nest without getting damage of runners!!!   ;)
Title: Re: Custom Map #3466: map 76. By: yum234
Post by: thrynae on August 03, 2016, 03:12:40 PM
Most of your maps have quite a rough start; this one took me several tries to survive the first few few waves without losing units. I think some people just don't try several times and leave a low rating when they fail at the second try..
Title: Re: Custom Map #3466: map 76. By: yum234
Post by: yum-forum on August 03, 2016, 07:04:36 PM
Quote from: thrynae on August 03, 2016, 03:12:40 PM
Most of your maps have quite a rough start; this one took me several tries to survive the first few few waves without losing units. I think some people just don't try several times and leave a low rating when they fail at the second try..

WOW! First comment in Forum! Thank You!  :)

You are right. Most of my maps have a small (or big  :) ) trick in the start.
I am not evil. It is my way to create  more interesting CW3 World...  ;)
Title: Re: Custom Map #3466: map 76. By: yum234
Post by: gregorybald on October 14, 2017, 03:10:03 PM
I like your maps, although sometimes they are very tricky to get a foothold.  Keep it up!
Title: Re: Custom Map #3466: map 76. By: yum234
Post by: yum-forum on October 14, 2017, 03:59:05 PM
Quote from: gregorybald on October 14, 2017, 03:10:03 PM
I like your maps, although sometimes they are very tricky to get a foothold.  Keep it up!
Thank You! You are welcome!  :)