Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 25, 2016, 03:58:45 AM

Title: Custom Map #3464: A bit of everything.. By: EXTempest
Post by: AutoPost on April 25, 2016, 03:58:45 AM
This topic is for discussion of map #3464: A bit of everything.
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3464)

Author: EXTempest
Size: 256x256

Desc:
Hey all. This is my first map. I decided to include a bit of everything for my first map, There is no CRPL however later maps may have. I not a pro at the game so my time may be a bit slow. I made a few mistakes and I feel like I could have done some parts better however any major mistakes have been fixed up. #NoCRPL
Title: Re: Custom Map #3464: A bit of everything.. By: EXTempest
Post by: D0m0nik on April 26, 2016, 05:23:32 AM
Well done on your first map, good battle map. The spores are a killer. The level of creeper is enough that you are forced to take out almost the whole map rather than just concentrate on going for the boss emitter. Good job
Title: Re: Custom Map #3464: A bit of everything.. By: EXTempest
Post by: darkcloud on April 26, 2016, 08:03:30 PM
Nice map, hard fight, although it was a bit frustraing to wait for forge :) It's a pain to turtle with low-range blasters. After getting both bottom islands (2 berthas + forge), went straight to inhibitor. Had around 220 energy spending for the big part of the late game, and around 240 income, never had such intense battle :)       
wish there were more berthas, its a pain to move with just a few of them, but maybe thats part of the game :). Thanks!
Title: Re: Custom Map #3464: A bit of everything.. By: EXTempest
Post by: EXTempest on April 27, 2016, 04:15:05 AM
Hello guys. Thanks for replying.  :D

DOmOnik. I glad you think I did the emitters right. I made the spores so that you have to keep an eye on your beam defenses. I want the player to always be on edge and make sure they don't get hit. Thanks for enjoying my map and taking the time to leave a comment. Cheers.  :D

darkcloud. Well my aim was for the player to have upgrades to do for the entire game not just done within 20 mins.  I glad you had an intense battle. By the end I had around 770+ income however maybe that's just because I a super turtle. Anyway i set the limit of 2 berthas because I felt having more super charge berthas would just be a little bit to easy for my likings. Thanks for enjoying my map and taking the time to leave a comment. Cheers.  :D

Remember. All feedback is welcome.
Title: Re: Custom Map #3464: A bit of everything.. By: EXTempest
Post by: GoodMorning on April 28, 2016, 12:49:22 AM
The shield keys took a while to collect. Perhaps, instead of making Berthas limited, you could make them expensive?

I pushed to the Inhibitor, then realised that keys were scattered in the wings.

To make the clean-up less annoying, you might award a Thor/unlimited Bertha tech for completing Inhibitor destruction.

I don't often manage to put a 200+ economy into debt, but this did it. I did have to work around minor lag from all the weapons on 4x speed.

I'm not sure what the wall was there for.

Was that helpful?
Title: Re: Custom Map #3464: A bit of everything.. By: EXTempest
Post by: EXTempest on April 29, 2016, 04:04:39 AM
Hey GoodMorning, First off, nice ideal on the berthas making them cost more, might consider changing that in my next map. Also in terms of the keys... I think I should I have not had them but oh well. Also in terms of the wall... I made it and I kind of forgot about... I was just trying things out.
Title: Re: Custom Map #3464: A bit of everything.. By: EXTempest
Post by: GoodMorning on April 29, 2016, 04:59:10 AM
Good map. (I just realised I hadn't put that in yet).

Looking again at this, you might like to try a Sleeper version. (Although that might be too powerful with all this Creeper...)
Title: Re: Custom Map #3464: A bit of everything.. By: EXTempest
Post by: EXTempest on May 05, 2016, 03:26:04 AM
Hey GoodMorning again. I seen and played a couple sleeper maps, I might redo this map with sleep once I get the hang of doing sleep maps. I don't want to make a sleeper map when I haven't even completed a sleeper map. I also agree that sleeper on this map might be a tad powerful. I see what I can do when the time comes to it.
Title: Re: Custom Map #3464: A bit of everything.. By: EXTempest
Post by: GoodMorning on May 05, 2016, 04:10:28 AM
A first map of this quality makes me hope for more. I just made a suggestion.