Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 03, 2016, 11:07:44 AM

Title: Custom Map #3385: Creeper hidden. By: builder17
Post by: AutoPost on April 03, 2016, 11:07:44 AM
This topic is for discussion of map #3385: Creeper hidden
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3385)

Author: builder17
Size: 101x75

Desc:
#CRPL
Title: Re: Custom Map #3385: Creeper hidden. By: builder17
Post by: Builder17 on April 03, 2016, 11:12:27 AM
Normal map , you just cannot see creeper , AC and digitalis.  :D
Title: Re: Custom Map #3385: Creeper hidden. By: builder17
Post by: yum-forum on April 03, 2016, 01:10:53 PM
Quote from: Builder17 on April 03, 2016, 11:12:27 AM
Normal map   :D

Normal map? Abnormally cool map! Very nice idea of game. Like a sapper on a minefield, but I have to act blindly!  :) 
Espesially unusual and interesting in combination with restricted area.
Small map, but exellent! I rated "10"!  :)
Thank You!
Title: Re: Custom Map #3385: Creeper hidden. By: builder17
Post by: Builder17 on April 03, 2016, 01:18:31 PM
Idea was from this:
https://knucklecracker.com/forums/index.php?topic=16150

You should start from middle and start making AC fastly. After you have some collectors and 2 always on sprayers you can start expanding normally , just build weapons a lot cause you don't see creeper.
Title: Re: Custom Map #3385: Creeper hidden. By: builder17
Post by: yum-forum on April 03, 2016, 01:39:23 PM
Quote from: Builder17 on April 03, 2016, 01:18:31 PM
Idea was from this:
https://knucklecracker.com/forums/index.php?topic=16150

You should start from middle and start making AC fastly. After you have some collectors and 2 always on sprayers you can start expanding normally , just build weapons a lot cause you don't see creeper.

I remember that in past (about 2 years ago) I created 2-3 maps in CW2 with similar idea. But in my games invisible was onle creeper. And in CW2 not exist "digitals".  :)