Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 28, 2016, 09:04:10 AM

Title: Custom Map #3344: Treasure Islands. By: kalek
Post by: AutoPost on March 28, 2016, 09:04:10 AM
This topic is for discussion of map #3344: Treasure Islands
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3344)

Author: kalek
Size: 160x130

Desc:
A great adventure where brillant SORRONTIS crpl meet R.L. Stevenson and Peter Pan. Usual highly frustrating and awkward Kalek map with runners, spores, digitalis and grisly Sorrontis scripts this time... So, just rate it 1 and try an other one !
Title: Re: Custom Map #3344: Treasure Islands. By: kalek
Post by: kalek on March 28, 2016, 11:32:01 AM
Spoiler

archived transmissions
[close]
Title: Re: Custom Map #3344: Treasure Islands. By: kalek
Post by: D0m0nik on March 28, 2016, 01:03:37 PM
Not played it yet but love the description!
Title: Re: Custom Map #3344: Treasure Islands. By: kalek
Post by: D0m0nik on March 28, 2016, 01:43:50 PM
Just finished it. Was progressing ncely along, got the guppy tech and then realised:

Spoiler
There is a very easy platform from which to take out the boss emitter
[close]

Was this intentional? Seemed an easy end to an otherwise interesting map
Title: Re: Custom Map #3344: Treasure Islands. By: kalek
Post by: kalek on March 28, 2016, 02:31:42 PM
Quote from: D0m0nik on March 28, 2016, 01:43:50 PM

Was this intentional? Seemed an easy end to an otherwise interesting map

Yes it is  ; it comes with the guppy...

It's an easy end for you - Damned ! 16 minutes ! You're a Genius ! - but I think it's a cool end for ones who suffer  a little more to get this @ø!§% guppy ...

Thanks for playing this.


Title: Re: Custom Map #3344: Treasure Islands. By: kalek
Post by: GoodMorning on March 29, 2016, 03:34:20 AM
In the matter of intent...

Spoiler

The top island doesn't need to be Nullified before  getting the Guppy, as a Terp can flatten it...
This could a) prevent the surprise, and b) cause victory to be declared on what is now an unwinnable map (Emitter CRPLed into deep void).
[close]

Good map. I made mistakes with the Strafers, and it lost me the top CN spot. Still got it first time, but it made me think. Make more like this, please.

Note: A single Siphon is annoying, particularly when there is Aether going to waste, and the Singularity is disabled. (I am too stubborn to destroy the resource packs by any means but harvesting.)
Title: Re: Custom Map #3344: Treasure Islands. By: kalek
Post by: kalek on March 29, 2016, 11:42:03 AM
Quote from: GoodMorning on March 29, 2016, 03:34:20 AM

Note: A single Siphon is annoying, particularly when there is Aether going to waste, and the Singularity is disabled. (I am too stubborn to destroy the resource packs by any means but harvesting.)

Thanks for the message, glad you liked the map.
Of course a single siphon is annoying !! especially with all these ressources available  :)
Title: Re: Custom Map #3344: Treasure Islands. By: kalek
Post by: GoodMorning on March 29, 2016, 06:58:52 PM
It's not the single Siphon itself, it's the resource packs that get in the may, and I can't use fast enough, or bring myself to delete.