Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 12, 2016, 01:06:30 PM

Title: Custom Map #3278: Wall PAC. By: builder17
Post by: AutoPost on March 12, 2016, 01:06:30 PM
This topic is for discussion of map #3278: Wall PAC
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3278)

Author: builder17
Size: 128x60

Desc:
#PAC #BigCreeperEvaporationLimit
Title: Re: Custom Map #3278: Wall PAC. By: builder17
Post by: jaworeq on March 12, 2016, 02:39:26 PM
I'm not a fan of beams in PAC maps, but I guess there should be at least a few.
I got first CN using single spore (aimed right outside of shields), got first PZ, then just with 2 spores i took out remaining CNs.

Not sure what you meant with "#BigCreeperEvaporationLimit", was there some hidden obstacle that I missed?
Title: Re: Custom Map #3278: Wall PAC. By: builder17
Post by: Tjgalon on March 12, 2016, 02:55:21 PM
I think it means that creeper will vanish very quickly, which I notice, though I think the Digi kept it from doing so, or as long as more creeper kept flowing.,
Title: Re: Custom Map #3278: Wall PAC. By: builder17
Post by: Builder17 on March 12, 2016, 03:40:01 PM
Somebody wants try go this without spores? Can be harder so.