Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 05, 2016, 03:09:08 PM

Title: Custom Map #3244: b. By:
Post by: AutoPost on March 05, 2016, 03:09:08 PM
This topic is for discussion of map #3244: b
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3244)

Author:
Size: 20x20

Desc:
Title: Re: Custom Map #3244: b. By:
Post by: RealAndy on March 05, 2016, 03:43:57 PM
Why have a forge without totems?  Would have loved to get some tech, the nullifier took ages to build in the end, usually have at least level 5 for build speed by this stage.

And I'd built a few beams as part of my usual air defence but only found later there were no spores, what a waste of space and energy!

This map could be improved by:
- a few, but not too many spore towers
- lots of tech (can never have too much)
- some need to terraform
- a larger map, probably at least 20x the size
- some extra emitters, strategically placed to make it interesting
- a need to use other weapons, at least to give an advantage
- some sort of purpose
- actually doing some thinking and making a map we can enjoy

I voted this 0, mostly because of the lack of spores.
Title: Re: Custom Map #3244: b. By:
Post by: RealAndy on March 05, 2016, 03:45:28 PM
Sorry, wasn't able to give it zero, gave it 1 therefore, its one advantage was that some relays were already built before starting.
Title: Re: Custom Map #3244: b. By:
Post by: Builder17 on March 05, 2016, 04:35:58 PM
Lol , author maybe didn't know what he is making.
Map creating help  (http://steamcommunity.com/sharedfiles/filedetails/?id=245649117) :D