This topic is for discussion of map #3244: b
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3244)
Author:
Size: 20x20
Desc:
Why have a forge without totems? Would have loved to get some tech, the nullifier took ages to build in the end, usually have at least level 5 for build speed by this stage.
And I'd built a few beams as part of my usual air defence but only found later there were no spores, what a waste of space and energy!
This map could be improved by:
- a few, but not too many spore towers
- lots of tech (can never have too much)
- some need to terraform
- a larger map, probably at least 20x the size
- some extra emitters, strategically placed to make it interesting
- a need to use other weapons, at least to give an advantage
- some sort of purpose
- actually doing some thinking and making a map we can enjoy
I voted this 0, mostly because of the lack of spores.
Sorry, wasn't able to give it zero, gave it 1 therefore, its one advantage was that some relays were already built before starting.
Lol , author maybe didn't know what he is making.
Map creating help (http://steamcommunity.com/sharedfiles/filedetails/?id=245649117) :D