This topic is for discussion of map #3200: Bizarrr
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3200)
Author: Erik
Size: 256x150
Desc:
Large map. Creeper and runners, no spores. Destroy inhibitor to win.
Cool map - You might want to make the inhibitor and/or its guarding emitter a bit stronger to prevent a fast rush (It's probably beatable in around 4-5 minutes). But early rush maps are cool too so it's up to you :D
I like the emitters in the void too - been thinking of maybe making a map like that myself. :o
Keep up the good work!
Thanks and nice score!
It always puzzles me to see how fast "you guys/girls" can beat my maps. I Love it when they find another quicker route! I always try to balance the amount of creeper in a way it's playable for everyone. Experienced players can skip most of the map and post incredible scores. But you can also just take your time and enjoy the destruction :D
My next map I will try a stronger inhibitor, maybe something for more experienced players, thanks for the tip! ;)
Greetings
I love the organic form. The emitters in void (did some of those myself) getting shut off by filled digitalis, but then released again. It reminds me of something. Like a comb jellyfish?
MMM... reminds me of the Bentusi trade ship from Homeworld! Ah, such memories of such an awesome game! *sigh*
(http://i68.tinypic.com/33peo01.jpg)
Aah Homeworld! Fantastic game, a classic among rts games!
I want to ask you guys something, I saw you also played some of my other maps and i need some advice.
What aspects do you like and dislike? (I can take need some criticism)
This is the only map of yours that I've played yet, but just glancing at your other maps, they all look pretty decent. I mean, they're not absurdly easy and they're not hard. If you have 50 scores or more, that's a good, solid map for most everyone. If you have fewer than 20 scores then you've probably made the kind of map that only skilled players really like.
So basically, keep doing what you're doing - maybe make some harder maps if you want, but don't feel compelled to. Thanks for your work!
Ah okey I didn't know that, so 50+ scores is the objective :P
It's my pleasure, I love designing stuff :D