Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 18, 2016, 06:51:43 PM

Title: Custom Map #3182: Particle Accelerator. By: PLAYER
Post by: AutoPost on February 18, 2016, 06:51:43 PM
This topic is for discussion of map #3182: Particle Accelerator
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3182)

Author: PLAYER
Size: 235x194

Desc:
My first particle map! I wouldn't underestimate the spores! #Somewhatbrokencodeontheright #Particlemap #CRPL #Spores #Etc
Title: Re: Custom Map #3182: Particle Accelerator. By: PLAYER
Post by: TLFP on February 18, 2016, 07:51:08 PM
First person that played it gave me a one! I KNEW THAT WOULD HAPPEN! I made this map right by blocking beams and nullifiers! FUN!
Spoiler
You will HAVE to place shields EVERYWHERE until you get beams!
[close]
Title: Re: Custom Map #3182: Particle Accelerator. By: PLAYER
Post by: Johnny Haywire on February 19, 2016, 12:51:37 AM
I liked it. Using shields isn't my favorite thing to do. They're just so weak and fragile. Having said that, I liked all the other elements of the map. I played this through w/o pausing or saving and it was pretty challenging. Had to vary the speed at times. It would be very helpful to note that the emitters to the right are substantially weaker than the others. (A fact I noticed only AFTER reaching the beams to the south). Get beams ASAP and then kill the shields.

Cool map - and I liked that it didn't lag at all. Good job!  ;D
Title: Re: Custom Map #3182: Particle Accelerator. By: PLAYER
Post by: TLFP on February 19, 2016, 07:33:30 AM
Quote from: Johnny Haywire on February 19, 2016, 12:51:37 AM
I liked it. Using shields isn't my favorite thing to do. They're just so weak and fragile. Having said that, I liked all the other elements of the map. I played this through w/o pausing or saving and it was pretty challenging. Had to vary the speed at times. It would be very helpful to note that the emitters to the right are substantially weaker than the others. (A fact I noticed only AFTER reaching the beams to the south). Get beams ASAP and then kill the shields.

Cool map - and I liked that it didn't lag at all. Good job!  ;D
I put that in there so people could backdoor to get beams.  :D
Title: Re: Custom Map #3182: Particle Accelerator. By: PLAYER
Post by: GameGibu on February 19, 2016, 11:00:19 AM
Wow! Great first Particle map! I can't wait to see more! (Just don't rush them. I enjoy a good dialogue at the beginning too. And well-thought-out gameplay.)

:D :D :D :D :D :D :D :D :D

I've added this to the list of Particle maps on the wiki (https://knucklecracker.com/wiki/doku.php?id=particle:maps).

-GameGibu
Title: Re: Custom Map #3182: Particle Accelerator. By: PLAYER
Post by: TLFP on February 19, 2016, 12:22:03 PM
Quote from: GameGibu on February 19, 2016, 11:00:19 AM
Wow! Great first Particle map! I can't wait to see more! (Just don't rush them. I enjoy a good dialogue at the beginning too. And well-thought-out gameplay.)

:D :D :D :D :D :D :D :D :D

I've added this to the list of Particle maps on the wiki (https://knucklecracker.com/wiki/doku.php?id=particle:maps).

-GameGibu
If you want to see how I made and played my own map click here. (https://www.youtube.com/watch?v=e_v0sYCtALE&feature=youtu.be) I sped it up so you don't watch 2+ hours of video so you just watch 15 minutes worth. Note the beginning appearance. The reason I took so long was the editing and playthrough.
Title: Re: Custom Map #3182: Particle Accelerator. By: PLAYER
Post by: D0m0nik on February 19, 2016, 12:41:16 PM
Fun map, really enjoyed it and I am a fan of these new particle emitters.

If you are quick and head east you can collect the beam and build them before a single spore fires.

Title: Re: Custom Map #3182: Particle Accelerator. By: PLAYER
Post by: jaworeq on February 19, 2016, 02:39:14 PM
Cool map, had a minor bug with NE particle emitter, the sprite disappeared, but health bar was still there.
Also, you tied win condition to picking up all nullifiers and beams - for a moment there I thought because of emitter bug my whole playthrough wouldnt record :P
Title: Re: Custom Map #3182: Particle Accelerator. By: PLAYER
Post by: TLFP on February 19, 2016, 02:50:35 PM
Quote from: jaworeq on February 19, 2016, 02:39:14 PM
Cool map, had a minor bug with NE particle emitter, the sprite disappeared, but health bar was still there.
Also, you tied win condition to picking up all nullifiers and beams - for a moment there I thought because of emitter bug my whole playthrough wouldnt record :P
It's not a bug, there's two cores there. One emitter, one terrain generator. The nullifier and beam tech artifacts HAVE to be collected in order to win, so that's not me. ;)
Title: Re: Custom Map #3182: Particle Accelerator. By: PLAYER
Post by: Loren Pechtel on October 13, 2016, 11:55:09 PM
Yuck.  First spore salvo, every spore aimed itself for the same shield.  The result was unrecoverable.