Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on February 17, 2016, 07:52:07 PM

Title: Custom Map #3178: creeper sleeper. By: creeper destroyer
Post by: AutoPost on February 17, 2016, 07:52:07 PM
This topic is for discussion of map #3178: creeper sleeper
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=3178)

Author: creeper destroyer
Size: 256x256

Desc:
OKAY, this one can, might, maybe even WILL lag you. also, it might crash you. don't take that as a will, just that it could. and, it didn't crash me, just took a good 20 minutes or so to get going. of course, it was quite a bit more diffucult than the last one. you accually had to work to get to a position, and then it was still difficult. i didn't even go near the, ah, mass emitter, or the 2000 0.03 emitter. there is another way.
Title: Re: Custom Map #3178: creeper sleeper. By: creeper destroyer
Post by: Johnny Haywire on February 18, 2016, 01:50:34 AM
Yes, there IS another way but there's no guarantee the game will work after you win. It took just over a minute to win this time but after the CN blew up the game just locked up. I'll let it run for a bit and see if it works.

As you can see from the pic (click "SPOILER"), I deleted everything I had built in hopes that it might reduce the lag upon ending. Didn't work. Notice the time is 1:06.3 - it may not be an "insta-win" but just about every building is instantaneous which makes me feel like I'm cheating. I might try the other CN and see if that works instead.

Spoiler
(http://i65.tinypic.com/2qtllb9.png)
[close]
Title: Re: Custom Map #3178: creeper sleeper. By: creeper destroyer
Post by: Johnny Haywire on February 18, 2016, 12:03:50 PM
UPDATE Ok, I thought maybe if I let the game run a little longer before taking out a CN it might work. It didn't. However, rather than just give up I left the computer on all night and in the morning I saw the "victory" screen. I hit "Claim Victory" and after about 5-10 minutes came back and submitted my score.

Is it worth it to play the game and let it run for a long time after you win to post your 1-minute score? You decide!

I'm really not sure what's the point of making maps that aren't playable - I'd much rather have a small map that's actually playable than a huge map that isn't. Staring at a large map and thinking, "Wow, that's a nice big map" really doesn't appeal to the gamer in me.  8)



Title: Re: Custom Map #3178: creeper sleeper. By: creeper destroyer
Post by: D0m0nik on February 18, 2016, 01:26:43 PM
Yeah all sorts of bugs, white screen of death and I swear I heard my computer groan  ???
Title: Re: Custom Map #3178: creeper sleeper. By: creeper destroyer
Post by: Johnny Haywire on February 18, 2016, 04:02:49 PM
Yeah, easy map with only 2 posted scores. And one of them (mine) only posted b/c I let the computer run for hours. And now I'm kinda wondering if I shouldn't have posted the score - I think if no other scores are posted then the map gets reported and taken off. I dunno. But this map is virtually unplayable as it is, and it's so close to an instant-win anyway... I dunno.
Title: Re: Custom Map #3178: creeper sleeper. By: creeper destroyer
Post by: creeper destroyer on February 18, 2016, 08:03:45 PM
there is the "MakeRain" that, well, i put a little too high. by a lot. yeah. and your computer groaned???!!! ??? ??? ???
is that possible?
and of course i did warn you. but... HOURS? it took only-well, not ONLY- about 30 in due to lag.
Title: Re: Custom Map #3178: creeper sleeper. By: creeper destroyer
Post by: Johnny Haywire on February 19, 2016, 01:06:31 AM
It's a figure of speech in English - a hyperbole, or exaggeration - to say his computer was struggling very much. It wasn't *actually* groaning but it was so slow it seemed like that. English is a weird language, lol.

As for my computer, yeah it's not the fastest either but I'm not sure that's the problem. (Intel Quad-core extreme @ 3.0 ghz, 8 gig ram). The CPU was only running around 25% on all 4 cores, spiking occasionally around 70%.

Two suggestions:
1) Make a map that will be challenging for the average player. Experienced players might still find it easy, but at least it won't be a 1-minute battle. If you're not sure how to make it more challenging, I'll be glad to help and I'm sure others will to. Just ask!  ;D
2) Make a map that will be playable on the average computer. If there's lag, most people aren't going to like that. Most people won't wait even 2 minutes for the game to actually end.

Thanks for making the effort to make maps!  ;D