Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 28, 2015, 12:04:00 PM

Title: Custom Map #2737: sleeper V2. By: Minephirr
Post by: AutoPost on October 28, 2015, 12:04:00 PM
This topic is for discussion of map #2737: sleeper V2
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2737)

Author: Minephirr
Size: 128x128

Desc:
Title: Re: Custom Map #2737: sleeper V2. By: Minephirr
Post by: Builder17 on October 28, 2015, 03:20:25 PM
Why sleeper base flied into deep AC and didn't flied off from it?  :)
Because it wanted surrender.
Title: Re: Custom Map #2737: sleeper V2. By: Minephirr
Post by: mildlyamused on January 01, 2016, 04:13:33 PM
This map was a blast to play!  Lot's of unexpected elements and interesting game play.  Kudos!
Title: Re: Custom Map #2737: sleeper V2. By: Minephirr
Post by: Johnny Haywire on January 01, 2016, 05:06:08 PM
As Builder17 pointed out, the Sleeper CN takes off about 6-7 minutes into the game and flies right into the AC on the lower right or lower left side of the map. There's so much AC in this map I guess it has nowhere to go. So there's really no way you can lose, and I don't know that you have to actually do anything to win this map. Whether that's good or not is up to you, I suppose.
Title: Re: Custom Map #2737: sleeper V2. By: Minephirr
Post by: Loren Pechtel on February 12, 2017, 12:03:58 PM
Suicidal sleeper!

I wasn't aware of putting fire on it at all, although it was getting some splash from the PZ bertha that I was using to remove some of the units it built.  I was paying attention to trying to connect to totems and it suddenly blew.