Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 17, 2015, 01:30:29 AM

Title: Custom Map #2700: Stacking v2. By: Karma's coming!
Post by: AutoPost on October 17, 2015, 01:30:29 AM
This topic is for discussion of map #2700: Stacking v2
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2700)

Author: Karma's coming!
Size: 99x198

Desc:
#FIFTHMAP!
Title: Re: Custom Map #2700: Stacking v2. By: Karma's coming!
Post by: Jerdog on October 21, 2015, 05:56:38 PM
Now that was really something.
Title: Re: Custom Map #2700: Stacking v2. By: Karma's coming!
Post by: Loren Pechtel on October 26, 2015, 10:15:20 AM
What's the point of flip emitters when you have no ability to hit them with anti-creeper????

Beyond that, simply march on the line of towers.
Title: Re: Custom Map #2700: Stacking v2. By: Karma's coming!
Post by: cpaca on November 05, 2015, 08:09:39 PM
Clear out the middle emitters of all  creeper then wait for the above emitters to hit. That flips 1, which assists in the other flips
Title: Re: Custom Map #2700: Stacking v2. By: Karma's coming!
Post by: cpaca on November 28, 2015, 06:04:20 PM
Should probably have noted this earlier. I removed all ways of disposing with AC  8) so you dont get a surge from the direct frontlines. If you let your weapons take all the C out fast enough, the AC from above will kick in.