Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 13, 2015, 10:44:17 PM

Title: Custom Map #2680: COTA#2. By: svartmes
Post by: AutoPost on October 13, 2015, 10:44:17 PM
This topic is for discussion of map #2680: COTA#2
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2680)

Author: svartmes
Size: 128x150

Desc:
Second map. This time with more interesting terrain and progression choices. Map inspired by moba-games (dota, lol, etc). Push the three lanes alongside friendly npc units. Uses a modified "golem" script, original script by VirgilW. #CRPL #LimitedUnits
Title: Re: Custom Map #2680: COTA#2. By: svartmes
Post by: Loren Pechtel on October 14, 2015, 10:37:52 AM
Actually there's a second PZ you can use for a bit--under the inhibitor.  I didn't have the last mortar when I got the inhibitor, I used that PZ to help clear out the creep to get to it.
Title: Re: Custom Map #2680: COTA#2. By: svartmes
Post by: Helper on October 14, 2015, 02:10:01 PM
Heh!
Had a couple of 'oops' moments when I found myself going in the wrong direction, and 'dog-gone' moment when I realized I had missed the obvious.
All good stuff from a well designed game.
Love watching those Golems take out the Creeper.
Thanks,
H
Title: Re: Custom Map #2680: COTA#2. By: svartmes
Post by: svartmes on October 15, 2015, 06:17:43 AM
Ah yes, you do get a PZ from the inhibitor, but by that time you've earned it. ;)

Thanks for playing and commenting!
Title: Re: Custom Map #2680: COTA#2. By: svartmes
Post by: chwooly on March 09, 2016, 07:35:57 AM
Wow, Thanks for a great map. This was fun.
Title: Re: Custom Map #2680: COTA#2. By: svartmes
Post by: notr8ed on September 30, 2020, 06:51:57 AM
Really nice map, the progression always add something, thanks!