Knuckle Cracker

Knuckle Cracker => Support => Topic started by: Builder17 on October 11, 2015, 09:49:35 AM

Title: CW 3 Command node bug
Post by: Builder17 on October 11, 2015, 09:49:35 AM
Screenshot tells all.
Title: Re: CW 3 Command node bug
Post by: Asbestos on October 11, 2015, 09:58:48 AM
What's the bug?
Title: Re: CW 3 Command node bug
Post by: J on October 11, 2015, 10:03:21 AM
There are two more CN's in the build panel that show up as deployed and one of them still shows the information panel. Did those CN's return to orbit in the last 3 second before taking that screenshot?
Title: Re: CW 3 Command node bug
Post by: Builder17 on October 11, 2015, 10:40:19 AM
No. First I tried deploy CN 1, but it didn't come and marked itself as deployed. But this info of it come.
Then I created CN 2 and it worked . And I never tried deploy CN 3. It was marked as deployed after I changed to steam version to take screenshot.
Title: Re: CW 3 Command node bug
Post by: warren on October 13, 2015, 05:18:23 PM
Stuff like this can happen if you have errors in your CRPL script. I have never seen this particular behaviour before.