Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 03, 2015, 10:02:41 PM

Title: Custom Map #2622: Throwback Galaxy. By: Digiboy62
Post by: AutoPost on October 03, 2015, 10:02:41 PM
This topic is for discussion of map #2622: Throwback Galaxy
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2622)

Author: Digiboy62
Size: 128x84

Desc:
Decently challenging. Don't build on Terrain level 10, you'll see why.
Title: Re: Custom Map #2622: Throwback Galaxy. By: Digiboy62
Post by: pastor.healer on October 04, 2015, 12:35:17 AM
That was fun.  Thanks!  :)
Title: Re: Custom Map #2622: Throwback Galaxy. By: Digiboy62
Post by: applemachome on October 04, 2015, 03:21:57 AM
Thanks for the map!  :)
Was this supposed to model Creeperworld 2?
Sadly I didn't enjoy 2, 1 & 3 are my addiction :-)  Maybe I will revisit after doing your map.
Title: Re: Custom Map #2622: Throwback Galaxy. By: Digiboy62
Post by: stdout on October 04, 2015, 09:29:28 AM
Why aren't we supposed to build on level 10 terrain? I did and had no problems.
Title: Re: Custom Map #2622: Throwback Galaxy. By: Digiboy62
Post by: Sorrontis on October 04, 2015, 11:46:27 AM
Quote from: stdout on October 04, 2015, 09:29:28 AM
Why aren't we supposed to build on level 10 terrain? I did and had no problems.

S/He wants you to play within the "rules"


Digiboy62, if you're on the forums, one way you could prevent people to go on level 10 is to make terrain designs, and disable terps :)
Title: Re: Custom Map #2622: Throwback Galaxy. By: Digiboy62
Post by: digiboy11 on October 07, 2015, 07:00:15 PM
Quote from: Sorrontis on October 04, 2015, 11:46:27 AM
Quote from: stdout on October 04, 2015, 09:29:28 AM
Why aren't we supposed to build on level 10 terrain? I did and had no problems.

S/He wants you to play within the "rules"


Digiboy62, if you're on the forums, one way you could prevent people to go on level 10 is to make terrain designs, and disable terps :)

I easily could have, the only problem is I'm rather lazy. I mean I had already spent a good TWO HOURS on that. I figured I'd put in some witty text rather than do some actual work.

-SPEAKING OF- If anyone knows HOW to CPLR this type of map better, I would greatly appreciate help redesigning! Please don't think of me as lazy, I'm busy with school things D;
Title: Re: Custom Map #2622: Throwback Galaxy. By: Digiboy62
Post by: warren on October 07, 2015, 09:44:43 PM
The easiest way to prevent people from building on level ten terrain is to:

:gameLoaded
  MapHeight 0 do
    MapWidth 0 do
       I J GetTerrain 10 eq if
        I J 1 SetCellOccupiedCount
      endif
    loop
  loop

Forgive me if it doesn't work, it has been a long time since I used CRPL. And I am currently retired.
Title: Re: Custom Map #2622: Throwback Galaxy. By: Digiboy62
Post by: Asbestos on October 07, 2015, 11:36:25 PM
You could also replace all of the level 10 terrain with void.