Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 25, 2015, 11:54:22 AM

Title: Custom Map #2574: My first PAC map , but with older template. :(. By: builder17
Post by: AutoPost on September 25, 2015, 11:54:22 AM
This topic is for discussion of map #2574: My first PAC map , but with older template. :(
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2574)

Author: builder17
Size: 190x190

Desc:
#No totems #No ore #Playascreeper #Accident
Title: Re: Custom Map #2574: My first PAC map , but with older template. :(. By: builder17
Post by: D0m0nik on September 25, 2015, 01:16:36 PM
Congrats on your first PAC map, always appreciated!

I would say though that removing totems adds nothing to PAC maps, they are relatively limited as they only have two weps so having the totems adds something interesting to them. Still enjoyed playing your map, please make more!
Title: Re: Custom Map #2574: My first PAC map , but with older template. :(. By: builder17
Post by: teknotiss on September 25, 2015, 02:37:52 PM
Quote from: D0m0nik on September 25, 2015, 01:16:36 PM
Congrats on your first PAC map, always appreciated!

I would say though that removing totems adds nothing to PAC maps, they are relatively limited as they only have two weps so having the totems adds something interesting to them. Still enjoyed playing your map, please make more!

i was going to say don't forget the totems!!!
still thanks for making a map nad thanks for it being a PAC map!  8)
Title: Re: Custom Map #2574: My first PAC map , but with older template. :(. By: builder17
Post by: applemachome on September 25, 2015, 08:02:06 PM
Great map. 

I like my totems - hard to direct my creeper for awesome takeovers with lots of explosions!  But without them took a bit of a different technique.  Enjoyed the play. Thanks.
Title: Re: Custom Map #2574: My first PAC map , but with older template. :(. By: builder17
Post by: Loren Pechtel on September 25, 2015, 11:18:59 PM
And there's some way to do this one???

I cleared the area around my emitter but there's no way to get off the island.  The digitalis is being stopped by the walls and they aren't eroding.  Since I have only one location I can't replace the emitter with a spore tower.  Thus there's nothing to do.


Edit:  Very strange.  I tried it again just in case I had missed something--and this time I get another spore and emitter, both under nullilfier threat.
Title: Re: Custom Map #2574: My first PAC map , but with older template. :(. By: builder17
Post by: applemachome on September 26, 2015, 12:36:22 AM
Quote from: Loren Pechtel on September 25, 2015, 11:18:59 PM
And there's some way to do this one???

I cleared the area around my emitter but there's no way to get off the island.  The digitalis is being stopped by the walls and they aren't eroding.  Since I have only one location I can't replace the emitter with a spore tower.  Thus there's nothing to do.


Edit:  Very strange.  I tried it again just in case I had missed something--and this time I get another spore and emitter, both under nullilfier threat.

I've had this issue on a few PAC maps.  I usually start them a couple of times to make sure I'm not missing anything.
Title: Re: Custom Map #2574: My first PAC map , but with older template. :(. By: builder17
Post by: Builder17 on September 27, 2015, 09:56:19 AM
I think I don't like fields of totems. But it's ok to miss these.
Title: Re: Custom Map #2574: My first PAC map , but with older template. :(. By: builder17
Post by: toolforger on June 05, 2017, 03:35:30 PM
Not having totems was an interesting twist.
Getting past the various obstacles was interesting. Covering the stretches of cannon-covered land not so much.