Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 05, 2015, 09:41:35 AM

Title: Custom Map #2462: Dried Rivers. By: GsR
Post by: AutoPost on September 05, 2015, 09:41:35 AM
This topic is for discussion of map #2462: Dried Rivers
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2462)

Author: GsR
Size: 200x200

Desc:
This landscape of mountains and rivers used to be bursting with life, until a forgotten emitter awoke. Now water, plants and animals have been replaced with creeper, digitalis and runners. Will you return this place to its ancient glory ? Also, no terps. You don't want to damage the landscape do you ?
Title: Re: Custom Map #2462: Dried Rivers. By: GsR
Post by: Jerdog on September 05, 2015, 10:58:44 PM
I'm not sure why this map got low ratings.  I liked it.

It's interesting to need
Spoiler
the Thors to help as beams more than as blasters.
[close]
Title: Re: Custom Map #2462: Dried Rivers. By: GsR
Post by: RealAndy on September 06, 2015, 06:29:23 AM
I forgot to use the Thors, remember getting them, but by that stage I had it under control.

The excessive spores were annoying, felt like doing a mission in the rain, and if just one slipped through near the beginning, it was a restart as they had so much creeper.  Think that may have been the main reason for the lower ratings.  Not too bad in the end though.
Title: Re: Custom Map #2462: Dried Rivers. By: GsR
Post by: Helper on September 14, 2015, 07:57:20 PM
Big interesting game.
Lots of options for how to play it.
Thanks,
H
Title: Re: Custom Map #2462: Dried Rivers. By: GsR
Post by: BilboGCL on April 13, 2018, 09:42:03 AM
Even when this map is pretty old, it's certainly worth getting out of the tomb once more - I really liked it, a pretty hard spore attack, a nice terrain w/o terps,  a big foothold... And a thor to clean up...

Greetings from The Shire!