Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 05, 2015, 04:17:12 AM

Title: Custom Map #2461: Got the bluez. By: TB
Post by: AutoPost on September 05, 2015, 04:17:12 AM
This topic is for discussion of map #2461: Got the bluez
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2461)

Author: TB
Size: 128x84

Desc:
My first upload. Please enjoy.
Title: Re: Custom Map #2461: Got the bluez. By: TB
Post by: planetfall on September 05, 2015, 09:41:22 AM
Tip: even if the terrain is completely flat, at least change the texture. The default one is really unappealing.

The start of the map is really hard and fun. Once you get rid of the first couple emitters it becomes a slog, though. In general, 2000 strength emitters aren't fun.
Title: Re: Custom Map #2461: Got the bluez. By: TB
Post by: Helper on September 05, 2015, 12:53:55 PM
Agree on the start and the 2K Emitters - but at least we could build a goodly amount of Big Bertha's to blast our way through.
A very impressive first map.
Looking forward to some more great fights from you.
Thanks,
H
Title: Re: Custom Map #2461: Got the bluez. By: TB
Post by: Tero on September 07, 2015, 12:03:27 AM
My rodent on an exercise wheel powered computer struggled with this one.  Build sequence was very tough.  Saving often, helped.  I agree 2K emitters should be used sparingly.  The AC emitter and Aether deposit was a good counter balance.  At least there wasn't any spores, digitails or runners.
Title: Re: Custom Map #2461: Got the bluez. By: TB
Post by: kjr on December 25, 2016, 02:20:25 PM
liked alot
Title: Re: Custom Map #2461: Got the bluez. By: TB
Post by: yum-forum on December 18, 2017, 08:52:56 AM
Just played this map. Very nice for first map.
Good balance, but very hard. And it seems that last 2K emitters doubled or tripled.
Thanks!  :)