Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on August 30, 2015, 01:02:10 PM

Title: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: AutoPost on August 30, 2015, 01:02:10 PM
This topic is for discussion of map #2446: Creeper Action
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2446)

Author: Thumbmaster
Size: 201x202

Desc:
The creeper made an unexpected appearance at an excavation site. Help them reclaim the land from the humans. This is an easy, entry-level PAC map. Enjoy! #PlayAsCreeper
Title: Re: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: mzimmer74 on August 30, 2015, 01:56:08 PM
"Easy"...yes.  Fun...yes as well. :)  Nice job.  Only problem I had was some pretty substantial lagging.  I don't usually have that as an issue but there was quite a bit on the map early on (until I destroyed it all).
Title: Re: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: isj4 on August 30, 2015, 02:49:23 PM
Quote from: mzimmer74 on August 30, 2015, 01:56:08 PM
Only problem I had was some pretty substantial lagging.  I don't usually have that as an issue but there was quite a bit on the map early on (until I destroyed it all).

Same for me. I never had lag even on 256x256 PAC map before.

But that doesn't change that it is a good map for beginners.
Title: Re: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: teknotiss on August 30, 2015, 04:02:37 PM
yeah was pretty laggy, i think the number of air units was probably it, since it was much faster as soon as  killed them... but huge PAC maps have received lag complaints before.
i liked this one, good fun, if slow-ish but entertaining throughout! 8)
Title: Re: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: Linden on August 30, 2015, 04:17:07 PM
Oh, I thought it was just me experiencing lag. That aside, though, I enjoyed it. :D Thanks, Thumbmaster and little one! :)
Title: Re: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: thumbmaster on August 31, 2015, 06:07:42 PM
Sorry about the lag.  :-\

It started out MUCH MUCH worse. I had to trim down a LOT while the little one was sleeping. We'll do better next time. Glad you'd enjoyed it!   ;D
Title: Re: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: ThomBat on August 31, 2015, 06:51:01 PM
Ahhhhh! Somehow the final torrent of spore destruction (once the human energy supply tips too low) never fails to delight... Thanks to Thumbmaster and all the other PAC developers :-)
Title: Re: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: teknotiss on September 01, 2015, 12:03:39 PM
Quote from: thumbmaster on August 31, 2015, 06:07:42 PM
Sorry about the lag.  :-\

It started out MUCH MUCH worse. I had to trim down a LOT while the little one was sleeping. We'll do better next time. Glad you'd enjoyed it!   ;D

also might be stacking the units... try placing them near each other instead next one and see if that helps???
still fun for me, lag or not!  8)
Title: Re: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: Loren Pechtel on September 06, 2015, 10:16:11 AM
A surprising amount of lag.  I also don't see how people are getting the really short times on this one.
Title: Re: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: teknotiss on September 06, 2015, 12:16:44 PM
Quote from: Loren Pechtel on September 06, 2015, 10:16:11 AM
A surprising amount of lag.  I also don't see how people are getting the really short times on this one.

well i suggest
Spoiler
get the 4 nearest PZ, i went SE, NE, NW, SW, then turn all 9 original emitters to spore towers. i did this before 40 secs or so, then in 4 pairs and a single i used them to batter direct at south CN then went NE CN and then after the NW CN, using the PZ's along the way as spores too, and then just go mental with spreading them out to clean up.
[close]
hope that helps  8)
ps...
Tunnen! i am going to find more than 7 seconds!!!  >:(  ;) 8)
Title: Re: Custom Map #2446: Creeper Action. By: Thumbmaster
Post by: yum-forum on September 03, 2016, 08:40:14 AM
Very nice but very laggy PAC map! Interesting beginning and good game planning. Not so useful runners.
Enjoyed! Thank You!  :)