This topic is for discussion of map #2342: Creeper's Revenge (Pt 2)
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2342)
Author: Sorrontis
Size: 64x128
Desc:
Who are these people that we're following. What are they doing? Why are the creepers angry? These questions are not answered. But why?
Too stupid for this map. :-[
Full energy defense manages to have enough energy but the restocking of the Air defense jsut isn´t fast enough. Not enough time to neutralize an emitter in front, because of all the craters and prohibitive building costs of the terps. I need a spoiler for this one. ???
Haven't played the whole level yet but thought I'd try an experiment to start it out. Here's a way to avoid your problem:
Spoiler
You can rush the spore tower. Drop your CN right to the south of the energy deposit. Immediately build a siphon on the energy deposit and disarm your blasters and move the forward two back behind the wall. As soon as you've built the siphon immediately start building a guppy below your CN. Then send it to the north part of the map and build a nullifier to the left of the spore tower. It'll get one wave off that can be taken out by your air defense and shouldn't get a second one off before it is nullified. Then it's just a matter of surviving to destroy the emitters.
Hope that helps.
Quote from: mzimmer74 on July 24, 2015, 05:50:41 PM
Haven't played the whole level yet but thought I'd try an experiment to start it out. Here's a way to avoid your problem:
Spoiler
You can rush the spore tower. Drop your CN right to the south of the energy deposit. Immediately build a siphon on the energy deposit and disarm your blasters and move the forward two back behind the wall. As soon as you've built the siphon immediately start building a guppy below your CN. Then send it to the north part of the map and build a nullifier to the left of the spore tower. It'll get one wave off that can be taken out by your air defense and shouldn't get a second one off before it is nullified. Then it's just a matter of surviving to destroy the emitters.
Hope that helps.
:-X
Don't worry Sorrontis...I played the whole map through and enjoyed it. :)
Thanks! I'm learning some RPL for some of the later maps.
Creeper's Revenge Pt 3 will be up and working very soon. There's a bit of CRPL that is not working like I would want, so I have to tweak it. Give me til thursday-ish. It's going to be tough!
Quote from: mzimmer74 on July 24, 2015, 05:50:41 PM
Haven't played the whole level yet but thought I'd try an experiment to start it out. Here's a way to avoid your problem:
Spoiler
You can rush the spore tower. Drop your CN right to the south of the energy deposit. Immediately build a siphon on the energy deposit and disarm your blasters and move the forward two back behind the wall. As soon as you've built the siphon immediately start building a guppy below your CN. Then send it to the north part of the map and build a nullifier to the left of the spore tower. It'll get one wave off that can be taken out by your air defense and shouldn't get a second one off before it is nullified. Then it's just a matter of surviving to destroy the emitters.
Hope that helps.
Did. Thank. Was really not having a clue how to do this. Dunno why. Feel stupid now, but at least it´s done. :&
ty for the help, i could not do it without the spoiler too,too hard to leave the spore tower in, it is imposible i think if tower is left in. ty again
This is another map that Sorrontis made before he turned to the Dark Side; before the days of the Himpire. Once Sorrontis became *Him* (Him-who-probably-should-not-be-named), the maps got ugly. This isn't ugly.
You can actually land a guppy and take out the tower before it gets a shot off. Just be fast. Once you do that, there's no more threat.
Thanks for the not-so-evil map, Sorrontis!
Back in the old days, yes. I was still innocent and loving. :D
I know there is still good in you! The Emperor hasn't driven it from you fully!