Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 19, 2015, 12:42:23 PM

Title: Custom Map #2331: Square Deal. By: Ivan Skytte Jørgensen
Post by: AutoPost on July 19, 2015, 12:42:23 PM
This topic is for discussion of map #2331: Square Deal
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2331)

Author: Ivan Skytte Jørgensen
Size: 124x124

Desc:
The creepers have invented a new board game and want to settle your differences using that. They promise that they will play fair.
Title: Re: Custom Map #2331: Square Deal. By: Ivan Skytte Jørgensen
Post by: isj4 on July 19, 2015, 06:24:13 PM
Spoiler

For those who are wondering: Yes, the spore tower with 20 spores with a zero payload is intentional. The creepers are known to bluff. But that doesn't mean that everything is harmless.
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Title: Re: Custom Map #2331: Square Deal. By: Ivan Skytte Jørgensen
Post by: ChaosMaster130 on July 20, 2015, 07:37:35 PM
Spoiler
Best of 3 games eh?
You planning on making Square Deal 2:Square Deal Harder then ;P
[close]
Title: Re: Custom Map #2331: Square Deal. By: Ivan Skytte Jørgensen
Post by: isj4 on July 20, 2015, 08:26:23 PM
I might make another similar, but harder map (this map wasn't meant to be hard),
Ideas:
Spoiler


  • Increasing the payload of the runners to something more threatening
  • Using a texture for the white squares that makes digitalis impossible to see at first
  • Put multiple totems at the east spot. I saw a map that did that and when it got connected it sucked the energy reserves dry
  • Making a closed circuit with a runner nest where the runners are really fast, but slow spawning. And has a ludicrous load (eg 1000).
[close]
Any other ideas? I try to avoid using CRPL.
Title: Re: Custom Map #2331: Square Deal. By: Ivan Skytte Jørgensen
Post by: Helper on July 21, 2015, 06:20:15 AM
I enjoyed this game a lot and look forward to the next version.
Thanks,
H