This topic is for discussion of map #2331: Square Deal
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2331)
Author: Ivan Skytte Jørgensen
Size: 124x124
Desc:
The creepers have invented a new board game and want to settle your differences using that. They promise that they will play fair.
Spoiler
For those who are wondering: Yes, the spore tower with 20 spores with a zero payload is intentional. The creepers are known to bluff. But that doesn't mean that everything is harmless.
Spoiler
Best of 3 games eh?
You planning on making Square Deal 2:Square Deal Harder then ;P
I might make another similar, but harder map (this map wasn't meant to be hard),
Ideas:
Spoiler
- Increasing the payload of the runners to something more threatening
- Using a texture for the white squares that makes digitalis impossible to see at first
- Put multiple totems at the east spot. I saw a map that did that and when it got connected it sucked the energy reserves dry
- Making a closed circuit with a runner nest where the runners are really fast, but slow spawning. And has a ludicrous load (eg 1000).
Any other ideas? I try to avoid using CRPL.
I enjoyed this game a lot and look forward to the next version.
Thanks,
H