Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on July 06, 2015, 09:19:25 PM

Title: Custom Map #2283: Creeper Outpost. By: Innovate
Post by: AutoPost on July 06, 2015, 09:19:25 PM
This topic is for discussion of map #2283: Creeper Outpost
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2283)

Author: Innovate
Size: 128x84

Desc:
Take back the sector from the creeper by taking control of the outpost. (My first map enjoy)
Title: Re: Custom Map #2283: Creeper Outpost. By: Innovate
Post by: Peter R on July 07, 2015, 03:38:31 AM
Good map, very nice gameplay!   :)
Title: Re: Custom Map #2283: Creeper Outpost. By: Innovate
Post by: Tero on July 07, 2015, 08:38:28 AM
I usually shake my head in wonder as to why an author would need to build spore towers, that fire more than 3 spores each.  But the inclusion of amply energy deposits and pre-built defenses make for a good map.  I'm puzzled as to why then, to set the energy requirements for building a relay to 500?