Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on June 27, 2015, 08:43:36 AM

Title: Custom Map #2226: Air Traffic. By: xMehmetx
Post by: AutoPost on June 27, 2015, 08:43:36 AM
This topic is for discussion of map #2226: Air Traffic
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2226)

Author: xMehmetx
Size: 171x171

Desc:
Title: Re: Custom Map #2226: Air Traffic. By: xMehmetx
Post by: PMouser on June 27, 2015, 11:26:20 AM
how do you get all that creeper back so you can nulify? ty, there is just so much, i cant win
Title: Re: Custom Map #2226: Air Traffic. By: xMehmetx
Post by: mmh on June 27, 2015, 05:54:29 PM
Quote from: PMouser on June 27, 2015, 11:26:20 AM
how do you get all that creeper back so you can nulify? ty, there is just so much, i cant win

Spoiler
Use the singularity weapon
[close]
Title: Re: Custom Map #2226: Air Traffic. By: xMehmetx
Post by: PMouser on June 28, 2015, 08:13:55 AM
huh? singerarity weapon, i been beating on it with the berthas
Title: Re: Custom Map #2226: Air Traffic. By: xMehmetx
Post by: Jerdog on June 28, 2015, 06:10:04 PM
I had no trouble with Berthas alone.  Well that and a lot of bombers and blasters.  And 12 strafers per emitter to knock out digitalis.
Title: Re: Custom Map #2226: Air Traffic. By: xMehmetx
Post by: Tero on July 05, 2015, 03:34:21 PM
Brilliant map!  Frankly, I was stumped when I saw the tech limits.  But the forums came to the rescue.  This is a map with real depth.  Unlike the typical map were the player has less than 3 minutes to build over 20 beams and twice as many reactors.  And no space to do either.  Thanks!!
Title: Re: Custom Map #2226: Air Traffic. By: xMehmetx
Post by: Loren Pechtel on July 07, 2015, 08:11:54 PM
This one looks downright scary when you see the tech limits but it wasn't that hard.  I didn't resort to the singularity, there was no need of it.  I had all the Berthas on auto keeping the creep down, 12 strafers that I directed against one emitter, followed by a strike *NEAR* the emitter with my bombers.  That gave me plenty of space for a guppy to build a nullifier.  Rinse and repeat.  Even the central inhibitor fell to this, it's 2000 is slow enough it couldn't wipe out the pool protecting the nullifier fast enough.