This topic is for discussion of map #2086: Air defense
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2086)
Author: Arure
Size: 100x50
Desc:
A small air defense level.
Wow! What an insidious and deceptively difficult map. Many attempts to get a foothold, failed. Build sequence is really critical. Too many authors create maps that are only winnable if this game is played on a fast computer. Will build times of less than three minutes. This map's time is tight, but doable. Thanks!
I don't think that this is a difficult map in any aspect. There are plenty of resources, one free PZ and weak enemies, it is basically a speedrun. There is even a wall that protects your base, and there is only a minimal threat.
Furthermore, you can nullify three emitters right at the beginning and also the most threatening tower (with a guppy).
Quote from: Tero on May 21, 2015, 10:13:25 AM
Too many authors create maps that are only winnable if this game is played on a fast computer.
???
It seems that this is a recurring theme but I don't get it. Gameplay is not influenced by the computer's performance.
Quote from: Tyler21 on May 21, 2015, 11:01:58 AM
I don't think that this is a difficult map in any aspect. There are plenty of resources, one free PZ and weak enemies, it is basically a speedrun. There is even a wall that protects your base, and there is only a minimal threat.
Furthermore, you can nullify three emitters right at the beginning and also the most threatening tower (with a guppy).
Quote from: Tero on May 21, 2015, 10:13:25 AM
Too many authors create maps that are only winnable if this game is played on a fast computer.
???
It seems that this is a recurring theme but I don't get it. Gameplay is not influenced by the computer's performance.
A number of maps have been uploaded where you land. Build a nullifier. And that's it. The score page proves it's not "frames." Otherwise the scores would be very similar if it were.