Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on May 20, 2015, 04:01:29 PM

Title: Custom Map #2086: Air defense. By: Arure
Post by: AutoPost on May 20, 2015, 04:01:29 PM
This topic is for discussion of map #2086: Air defense
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2086)

Author: Arure
Size: 100x50

Desc:
A small air defense level.
Title: Re: Custom Map #2086: Air defense. By: Arure
Post by: Tero on May 21, 2015, 10:13:25 AM
Wow! What an insidious and deceptively difficult map.  Many attempts to get a foothold, failed.  Build sequence is really critical.  Too many authors create maps that are only winnable if this game is played on a fast computer.  Will build times of less than three minutes.  This map's time is tight, but doable.   Thanks!
Title: Re: Custom Map #2086: Air defense. By: Arure
Post by: Tyler21 on May 21, 2015, 11:01:58 AM
I don't think that this is a difficult map in any aspect. There are plenty of resources, one free PZ and weak enemies, it is basically a speedrun. There is even a wall that protects your base, and there is only a minimal threat.
Furthermore, you can nullify three emitters right at the beginning and also the most threatening tower (with a guppy).

Quote from: Tero on May 21, 2015, 10:13:25 AM
Too many authors create maps that are only winnable if this game is played on a fast computer.

???

It seems that this is a recurring theme but I don't get it. Gameplay is not influenced by the computer's performance.
Title: Re: Custom Map #2086: Air defense. By: Arure
Post by: Tero on September 21, 2015, 12:08:55 AM
Quote from: Tyler21 on May 21, 2015, 11:01:58 AM
I don't think that this is a difficult map in any aspect. There are plenty of resources, one free PZ and weak enemies, it is basically a speedrun. There is even a wall that protects your base, and there is only a minimal threat.
Furthermore, you can nullify three emitters right at the beginning and also the most threatening tower (with a guppy).

Quote from: Tero on May 21, 2015, 10:13:25 AM
Too many authors create maps that are only winnable if this game is played on a fast computer.

???

It seems that this is a recurring theme but I don't get it. Gameplay is not influenced by the computer's performance.
A number of maps have been uploaded where you land. Build a nullifier.  And that's it.  The score page proves it's not "frames."  Otherwise the scores would be very similar if it were.