Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 30, 2015, 07:07:34 AM

Title: Custom Map #2026: Combat. By: Peter R
Post by: AutoPost on April 30, 2015, 07:07:34 AM
This topic is for discussion of map #2026: Combat
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=2026)

Author: Peter R
Size: 30x120

Desc:
Get the enemy air base
Title: Re: Custom Map #2026: Combat. By: Peter R
Post by: mzimmer74 on April 30, 2015, 08:36:03 AM
A decent simple map.  Nice job with it.  However, there is one possible problem with the design that you probably didn't intend:
Spoiler

You can drop two CNs on top of the digitalis at the North and take out all of the spore towers before they even begin firing.  It takes a little finesse but it's not too hard to do.  That makes the rest of the map quite easy.  This could be solved by putting a low level emitter underneath them just to stop the fast attack.
[close]
Title: Re: Custom Map #2026: Combat. By: Peter R
Post by: Peter R on May 08, 2015, 03:40:30 AM
Thank you, mzimmer74, for your feedback. I tried your suggestion too. As you already may have thougt, that solution was not ment to be. :-)