Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on April 12, 2015, 02:17:58 PM

Title: Custom Map #1953: Pass The Map 6. By: Community
Post by: AutoPost on April 12, 2015, 02:17:58 PM
This topic is for discussion of map #1953: Pass The Map 6
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1953)

Author: Community
Size: 90x90

Desc:
A map made together by several KnuckleCracker forum members. Pawel345,theo,Lost in Nowhere,stdout, J, Asbestos. Hope you enjoy. The pass the map game can be found on the forums in custom map discussion, if you want to make a part of the next map you are welcome. #PassTheMap #Digitalis #CRPL
Title: Re: Custom Map #1953: Pass The Map 6. By: Community
Post by: Helper on April 13, 2015, 06:59:59 AM
Really nice job.
Difficult, but fun.
You did a nice job of working together.
Thanks,
H
Title: Re: Custom Map #1953: Pass The Map 6. By: Community
Post by: The_Pho on April 13, 2015, 03:56:39 PM
(http://i.imgur.com/ZWMQQ8i.jpg)

Hi, maybe i dont get it but i cant do anything with this part of the map. I cleaned out everything, but i cant nullify like the other emitters nor connect it to the energy system like with the other red dot.
Thanks,
Pho
Title: Re: Custom Map #1953: Pass The Map 6. By: Community
Post by: stdout on April 13, 2015, 05:02:02 PM
That particular enemy can be killed with a beam weapon.
Title: Re: Custom Map #1953: Pass The Map 6. By: Community
Post by: Tyler21 on April 14, 2015, 07:08:32 AM
Think map is really interesting and fun to play! You did a great work.

Normally I would give "only" 9/10, but I'll give 10/10 for the Game of Life in the NE quadrant. Brilliant! And relatively difficult to nullify :)
Title: Re: Custom Map #1953: Pass The Map 6. By: Community
Post by: The_Pho on April 14, 2015, 03:43:06 PM
Quote from: stdout on April 13, 2015, 05:02:02 PM
That particular enemy can be killed with a beam weapon.

I wasnt even thinking about the Beam :D Thanks for the reply.
Title: Re: Custom Map #1953: Pass The Map 6. By: Community
Post by: theo on April 14, 2015, 03:46:40 PM
.
Title: Re: Custom Map #1953: Pass The Map 6. By: Community
Post by: Loren Pechtel on April 20, 2015, 12:47:04 PM
Quote from: stdout on April 13, 2015, 05:02:02 PM
That particular enemy can be killed with a beam weapon.

What's the point in strange-kill enemies like this?