This topic is for discussion of map #1948: Area 010
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1948)
Author: Andy
Size: 128x84
Desc:
First attempt at CRPL. Destroy the "emitter" to win. The "emitter' acts like the comammander-in-chief for the creeper rain.
You have a good basic start going here.
I just fired it up and watched for a couple of minutes and thought I was going to be in for a real battle.
There doesn't appear to be much danger of losing in this game, so you might give some thought to upping the difficulty a little.
I'm looking forward to seeing your future maps.
Thanks,
H
Sure, ill do that. Maybe not too hard like during one of my attempts on this map it was like 1 billion spores due to one of my scripts.
Hard and good don't correlate for me. I much prefer interesting. The idea here is interesting but the execution needs work.
What's needed is to have the CPRL game mechanic a factor in the fight. This map played just like a single, strong emitter.
Suggestion: Place the 'emitter' in such a way that the wall of creeper is a factor. Like have the emitter at the lower left but you can only approach from the upper left and work your way down.
Quote from: Jerdog on April 11, 2015, 11:09:52 PM
Hard and good don't correlate for me. I much prefer interesting. The idea here is interesting but the execution needs work.
Nicely said.
I also like a choice in attack vectors. We have such a variety of players that it is nice to have choices in 'how' you conduct your attack.
H