I was wondering whether it is possible to import external variables (for instance from an online spreadsheet) into the game via some script.
I am asking this because I was thinking about a very primitive multiplayer mod (where players can assist each other) and this would be necessity.
Absolutely not. There is no way to communicate with the outside world from CRPL scripts.
Yeah, have to agree with Warren. We want to keep things in-project and super limited otherwise you get all sorts of security issues. Maps don't go through a review process so we don't know what people might be dishonest and do something shady.
This was never supported, I don't suppose it will be later either.
Thanks for the quick replies, I'll make another map then :)
Actually, you can detect whether a specific shield key has been collected, which allows different maps to communicate with each other in a rudimentary way. However there is no way to rescind a shield key once collected without the player manually modifying artifactstats.dat