Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on March 23, 2015, 12:22:36 PM

Title: Custom Map #1892: Zyssta.Cr 11. By: Pastor.Healer
Post by: AutoPost on March 23, 2015, 12:22:36 PM
This topic is for discussion of map #1892: Zyssta.Cr 11
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1892)

Author: Pastor.Healer
Size: 179x161

Desc:
For those who like a challenge. :)
Title: Re: Custom Map #1892: Zyssta.Cr 11. By: Pastor.Healer
Post by: stdout on March 23, 2015, 01:19:23 PM
Fun, as always!
Title: Re: Custom Map #1892: Zyssta.Cr 11. By: Pastor.Healer
Post by: pastor.healer on March 23, 2015, 01:29:11 PM
Wow...  How did I leave that hole again!  :(

Nicely done stdout!

Title: Re: Custom Map #1892: Zyssta.Cr 11. By: Pastor.Healer
Post by: stdout on March 23, 2015, 02:15:25 PM
But finding the holes is one of the fun challenges. They aren't always there but it's fun to poke and prod.  ;D
Title: Re: Custom Map #1892: Zyssta.Cr 11. By: Pastor.Healer
Post by: pastor.healer on March 23, 2015, 05:59:22 PM
That is true.  But I did it twice in a row.  Ok... that means I need to do one without a hole :)

Blessings all
Title: Re: Custom Map #1892: Zyssta.Cr 11. By: Pastor.Healer
Post by: Helper on March 23, 2015, 08:59:57 PM
I a trick of landing all three CN's on that second island and a quick Nullifier, but just couldn't get that to work. I did it the old-fashioned way and had fun wiping out large bunches of Runners and Creeper.
Lot 'o fun!
H
Title: Re: Custom Map #1892: Zyssta.Cr 11. By: Pastor.Healer
Post by: pastor.healer on March 23, 2015, 09:50:46 PM
Helper, RrR and few others have figured out how to walk past the runners with patience.  I am
the same as you in that.  I like blowing them up!  Not so good for time, but it sure seems like
something is happening.  Later my friend.