Knuckle Cracker

Creeper World 3 => The Coder's Corner => Topic started by: Zoura3025 on March 01, 2015, 03:19:05 PM

Title: Creeper/Enemy Unit ideas
Post by: Zoura3025 on March 01, 2015, 03:19:05 PM
This is an open forum to place Enemy unit Crpl code, I have a couple but if others pitch in this could be something great!
Title: Re: Creeper/Enemy Unit ideas
Post by: Zoura3025 on March 01, 2015, 03:21:42 PM
This is the coding for the titan unit "Barrage" in my creeper intelligence maps. If you want play with it and try to make something cool!
once 30 SetTimer0 endonce
GetTimer0 eq0 if
CurrentCoords RandCoords 1 20 CreateSpore
30 SetTimer0
endif
Title: Re: Creeper/Enemy Unit ideas
Post by: warren on March 01, 2015, 04:09:04 PM
Volcano type things are already quite popular. Emergence is probably the best map in user space. However, those things are good in part because they have a limited range.
Title: Re: Creeper/Enemy Unit ideas
Post by: Zoura3025 on March 01, 2015, 04:53:15 PM
Quote from: warren on March 01, 2015, 04:09:04 PM
Volcano type things are already quite popular. Emergence is probably the best map in user space. However, those things are good in part because they have a limited range.

If you have played the map I made with it, I used a starting base to counter it, it makes Anti-air defense important.
Title: Re: Creeper/Enemy Unit ideas
Post by: Michionlion on March 01, 2015, 06:30:48 PM
Just as a heads up, you can place code inside [ code ] brackets (similar to quotes) to see this:

once 30 SetTimer0 endonce
GetTimer0 eq0 if
CurrentCoords RandCoords 1 20 CreateSpore
30 SetTimer0
endif
Title: Re: Creeper/Enemy Unit ideas
Post by: iwishforpie2 on March 01, 2015, 07:06:42 PM
Catapult idea: sends 10 spores with the creeper around it in a 5x5 area. Make sure to make it check if total creeper is more than 0.2

You could make it have a few set locations.
Title: Re: Creeper/Enemy Unit ideas
Post by: Asbestos on March 01, 2015, 10:26:22 PM
Idea: Corruptor - Every 60 seconds, turns one unit in a small radius around it into its corrupt version, as seen here (http://knucklecracker.com/forums/index.php?topic=15198.msg111514#msg111514).