Hi Guys,
Could anyone tell me how to change the spore colour from Blue please? I have been looking at this for ages..
I have been trying to use the SetImageColor(Self "Main" 0 255 0 255) function in the SporeTower Script in the PAC scripts but this will change the spore cannon image but I can't see how to change the spore itself.
Any help is much appreciated :)
You will have to make the spore tower spawn CRPL cores which act like spores. Then you can set the image of those cores to whatever you want.
Oh ok . It would be great if I could find the actual spore code then change it but it's embed in the game isn't it?
I will see if I can learn how to do that and many thanks for helping :)
I made exactly that awhile back trying to imitate some CW1 style maps. Actually I made spores that launch from the edges of the map and can be taken out by a custom SAM Launcher. Anyway, there's code there to handle a CRPL spore in an arc trajectory spinning it's way to a target location. I don't think it'll do exactly what you want, but it'll give you something to start from.
Grayzzur's Maps (http://knucklecracker.com/forums/index.php?topic=14650.0)
Yes, the built-in spores are core game units, and not CRPL-based.
Hey Grayzzur those scripts were really cool - I loved the SAM missile turrets ;D - I am a complete noob on coding so I will try and work my way through it and get it to do what I want - Which is have spore cannon as in a standard PAC map but with a different colour - I have just modified your image1 spore to the colour I want and I am trying to work out how I can get this to work in the original spore code in a PAC map ! :)
Thanks again.