Seriously... How do the experts pull off a good start on an extremely hard map? In Jupnale I can quickly get a mortar running, but I'm bound to get flooded without overbuilding.
well energy efficiency is key, and remember the CN's can land in creeper and survive a while, sometimes this can be a game winning tactic.
but i don't remember that one in particular, so i'll have to go find it if you want some specifics.
where is that map? roughly?
"Jupnale" (S200_138, left/middle) has been discussed here (http://knucklecracker.com/forums/index.php?topic=14333.0).