This topic is for discussion of map #1699: The River
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1699)
Author: Thumbmaster
Size: 120x180
Desc:
This is a long map.
What's the point in the beam and bertha up by the super-emitter? By the time I got to the beam there were no spore towers left, by the time I got to the bertha there was nothing left.
Thumbmaster - another fine/fun game from you and your partner.
Thanks for the good time.
H
Loren, those tech objects indeed have a point. Even if you kill everything on the map, you still need to grab those to win. Think of them as shield keys.
Thanks, Helper! This one is quite the grind. After the last map, I think he's bitten by the silly-map bug.
You guys are producing some really creative maps, great work!
I love a good slog now and then and actually found this more fun than most as the items and the PZs meant you can race through it very aggressively, it was very different to typical slog maps.