Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 31, 2015, 03:58:40 PM

Title: Custom Map #1686: Land Mines. By: Pastor.Healer
Post by: AutoPost on January 31, 2015, 03:58:40 PM
This topic is for discussion of map #1686: Land Mines
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1686)

Author: Pastor.Healer
Size: 179x97

Desc:
Don't worry about the bugs... they are harmless :)
Title: Re: Custom Map #1686: Land Mines. By: Pastor.Healer
Post by: ChaosMaster130 on January 31, 2015, 08:57:53 PM
Quick little gimmick map I guess, Was pretty good I guess  :)
Had to restart a couple times to survive the start but I got it after a bit.
Title: Re: Custom Map #1686: Land Mines. By: Pastor.Healer
Post by: pastor.healer on February 01, 2015, 12:27:23 AM
Way to Go!  Thanks for the comment

Blessings
Title: Re: Custom Map #1686: Land Mines. By: Pastor.Healer
Post by: D0m0nik on February 01, 2015, 09:15:12 AM
I can't for the life of me work out how the top 2 got around 4 and 5 mins, amazing times. Any ideas???

If the PZs were closer to the middle an therefore out of range of the runners then fair play but as it is I can't see the method.

Thanks for another interesting puzzle PH!
Title: Re: Custom Map #1686: Land Mines. By: Pastor.Healer
Post by: pastor.healer on February 01, 2015, 03:29:41 PM
You and me both.  I have studied this map for a quicker way to do it.  Yet that is what makes this game fun
for me.  The challenge to find a better way to play it.  But I am with you DOmOnik.  I don't know how they
did it.