Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 26, 2015, 01:38:10 AM

Title: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: AutoPost on January 26, 2015, 01:38:10 AM
This topic is for discussion of map #1653: Bunkers
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1653)

Author: Pastor.Healer
Size: 179x97

Desc:
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: Helper on January 26, 2015, 08:55:27 AM
Looks like a nice easy game to start the week/sarc!
I'll give it a go.
:)
H
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: pastor.healer on January 26, 2015, 05:31:29 PM
That's what I thought too!  I just wanted an easy push.  Blessings Helper!

:)
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: F0R on January 27, 2015, 02:10:37 AM
Start is hard, but once you get reactors and forge down it is very easy.
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: Helper on January 27, 2015, 07:00:39 AM
Fun game! I just did a complete sweep across the board, demolishing everything.
Might have to give it another go to see if I can get 21:07
:)
H
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: thumbmaster on January 27, 2015, 06:10:56 PM
It's not often we get to finish a PH map. We had great fun playing this one, with the little guy barking commands at every turn (cannon here, sprayer there). He was extremely worried at the start until I took out the spore towers.

Spoiler
Is it a bug or is it by design that when the spore towers' timers go to 0 and there's no target on screen, that they just sit there in perpetuity?
[close]
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: RrR on January 27, 2015, 06:47:07 PM
spore towers only fire at certain target structures. They won't fire at nullifiers, beams and (I think) shields. So if you just build these the towers will count down and wait.
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: thumbmaster on January 27, 2015, 07:40:20 PM
Quote from: RrR on January 27, 2015, 06:47:07 PM
spore towers only fire at certain target structures. They won't fire at nullifiers, beams and (I think) shields. So if you just build these the towers will count down and wait.

What about CNs? I'm pretty sure they are valid targets for spores.
Spoiler
For this map, I landed the CN then nullified one group of spore towers before their countdown completes. Then I lifted off and waited for the timer to go to zero, and landed another CN. At that point, the spore towers remain at zero and I was in no immediate danger.
[close]
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: stdout on January 27, 2015, 10:16:50 PM
Spore towers don't target CNs.
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: stdout on January 27, 2015, 10:28:29 PM
I finally got to play this map and loved it. PH you are a treasure to the CW community.
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: pastor.healer on January 28, 2015, 05:35:30 PM
Thanks for the comments all.  I greatly appreciate each and every one of you.

Blessings

:)
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: Loren Pechtel on December 20, 2015, 03:45:34 PM
What's this, a Pastor.Healer map that can be solved by the simple application of force?!

Spoiler
Spores won't target CNs or nullifiers.  Land, place a nullifier on the corner of your landing platform.  When it blows place a nullifier in a PZ so that it bears on all the rest of the towers.  When it blows you now have time to put a reactor in one of the westernmost PZs, when it's ready put blasters on the east edge of your platform to kill the digitalis that's under those PZs.  All those PZs make the rest of it easy.
[close]
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: pastor.healer on December 20, 2015, 08:25:48 PM
You going back to the archives?  :)
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: Loren Pechtel on December 21, 2015, 12:36:24 AM
Quote from: pastor.healer on December 20, 2015, 08:25:48 PM
You going back to the archives?  :)

No.  I have the map list set for "Not Played" and sort by rating and I normally take the top map of the list unless one of yours or a PAC is on the screen.
Title: Re: Custom Map #1653: Bunkers. By: Pastor.Healer
Post by: pastor.healer on December 21, 2015, 09:51:00 AM
Come on! I create my maps just for you... :)