This topic is for discussion of map #1637: Origin Worlds I
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1637)
Author: Levi Kornelsen
Size: 128x84
Desc:
Far from the action of the main game, a warship set on its way centuries ago enters the region that *should* contain the Loki origin worlds. The AI wakes to find that things are not quite as expected.
Ahh, starting the day with a fresh cup of coffee and a 'Levi' map.
Nice.
I think...
:)
H
Bleh. This is just my base OCD speaking. But I absolutely hate these scattered uneven ore nodes >:(
Other then that it was a OK map I guess, nothing really stood out to me.
Just finished it and had great fun.
As usual, I'll have to go back and play again and try to be prepared for all the surprises.
Thanks,
H
FWIW - I had 3 Sprayers and 3 Bombers working and had plenty of AC for all of them.
Yeah, it gets totally "Steamroller the enemy" once you get a solid foothold; the tide turn quite quickly. In this map, I'm cool with that - it's partly me introducing how enemy units will look in the Origin Worlds, so you know what you're seeing once they start being buried in cityscapes and other such...
That was brutal... Well done Levi!
:)