Knuckle Cracker

Creeper World 3 => The Coder's Corner => Topic started by: Levi on January 20, 2015, 10:02:49 AM

Title: Unit I want to build: Shard Tower
Post by: Levi on January 20, 2015, 10:02:49 AM
What I'd like to put out on maps would be a creeper tower that:

- Shoots player units in range, at about the speed (and possibly with the line effect) of a sniper. Does a little damage, maybe makes a little creeper where it hits.

- Also shoots at strafers, bombers, and Thors.

- Only fires if in creeper.  *Reduces* creeper around itself a little when it fires (switchable in the code), allowing players to try and drain it / use it cleverly.

Anyone got any bits and pieces of that / something similar I can try my hand at adapting / feel like doing that?
Title: Re: Unit I want to build: Shard Tower
Post by: Karsten75 on January 20, 2015, 10:25:33 AM
MadMag had something like this in Metroid.
Title: Re: Unit I want to build: Shard Tower
Post by: Levi on January 21, 2015, 06:56:17 AM
Ohhh!  Thanks; am starting to yank scripts out from things, so I'll have to look at that one.
Title: Re: Unit I want to build: Shard Tower
Post by: Grayzzur on January 21, 2015, 08:56:22 AM
The standard turret code to rotate and shoot a barrel at a target is in Alpha Sector : virgilw : Chimera. Most other shooty turrets you see on other maps will be based off this turret code.

What you shoot and where you get 'ammo' from can all be changed.
Title: Re: Unit I want to build: Shard Tower
Post by: Flash1225 on February 14, 2015, 09:29:47 PM
Why does this sound like you could flood it with AC and it would launch AC spores?