What I'd like to put out on maps would be a creeper tower that:
- Shoots player units in range, at about the speed (and possibly with the line effect) of a sniper. Does a little damage, maybe makes a little creeper where it hits.
- Also shoots at strafers, bombers, and Thors.
- Only fires if in creeper. *Reduces* creeper around itself a little when it fires (switchable in the code), allowing players to try and drain it / use it cleverly.
Anyone got any bits and pieces of that / something similar I can try my hand at adapting / feel like doing that?
MadMag had something like this in Metroid.
Ohhh! Thanks; am starting to yank scripts out from things, so I'll have to look at that one.
The standard turret code to rotate and shoot a barrel at a target is in Alpha Sector : virgilw : Chimera. Most other shooty turrets you see on other maps will be based off this turret code.
What you shoot and where you get 'ammo' from can all be changed.
Why does this sound like you could flood it with AC and it would launch AC spores?