Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on January 09, 2015, 10:28:24 PM

Title: Custom Map #1588: Nadir. By: Levi Kornelsen
Post by: AutoPost on January 09, 2015, 10:28:24 PM
This topic is for discussion of map #1588: Nadir
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1588)

Author: Levi Kornelsen
Size: 256x256

Desc:
A Runner complex surrounding a large pit mine makes this map an invasion into creeper territory. Your weapons and tools are limited; cannons, sprayers, and beams are the weapons of the day. If you get stuck, you might want to hunker down and build the one Bertha and the one (very, very expensive) Thor you're allowed by the map.
Title: Re: Custom Map #1588: Nadir. By: Levi Kornelsen
Post by: iwishforpie2 on January 10, 2015, 12:21:57 PM
oh no, a crater map without mortars... CHALLENGE ACCEPTED
Title: Re: Custom Map #1588: Nadir. By: Levi Kornelsen
Post by: teknotiss on January 10, 2015, 01:24:55 PM
well i was pretty enthusiastic but then i saw that there wasn't much ore, and it'd have to be worked for, at least energy expended to hold it.
so i was pretty disappointed, :( the description said sprayers were one of the weapons and personally i don't think being able to run one or two sprayers is really enough! MORE AC DUDE!!! ;)
i do like the concept, but i would prefer more ore.
still one to come back too, once i've shaved a few mins of a PAC map or two! ::)
Title: Re: Custom Map #1588: Nadir. By: Levi Kornelsen
Post by: Levi on January 12, 2015, 09:32:01 PM
Fair, that.  I'd kind of like to do a big temple complex kind of thing that's all cannons and sprayers at some point, just to try and hit the whole "take this place room by room" thing that's right at the edge of what I got here.  It's close to what I wanted, but I think I tried to do two different things and should have gone with one or the other - the pit or the edge-complex.