Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on December 08, 2014, 05:56:45 AM

Title: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: AutoPost on December 08, 2014, 05:56:45 AM
This topic is for discussion of map #1459: Nuhage N#37
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1459)

Author: Nuhages
Size: 128x128

Desc:
Don't Fire the Berta... Have Fun. Feel frre to rate and please comment on forum. Note: This map is special. Can be frustrating.
Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: EEderle on December 09, 2014, 09:13:22 AM
No idea how to get control over the flood ;-(
Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: Nuhages on December 09, 2014, 01:20:05 PM
if you're floded it means you killed runners.
Don't kill runners.
Spoiler
1/Turtle in (defend base)
2/ Stack AC
3/ Find a way to use stacked AC 
[close]
Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: pastor.healer on December 09, 2014, 03:57:54 PM
RrR...  What do you mean by stack AC?
Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: pastor.healer on December 09, 2014, 04:08:26 PM
I meant Nuhages...  Sorry
Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: teknotiss on December 09, 2014, 05:11:38 PM
Quote from: pastor.healer on December 09, 2014, 04:08:26 PM
I meant Nuhages...  Sorry
i'd guess store it in the CN's and maybe lots in the field effect area of the makers set to gather AC and Dispatch excess AC as ore.
guessing though! 8)
Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: Karsten75 on December 09, 2014, 05:52:21 PM
This map -  so much map rage
Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: pastor.healer on December 09, 2014, 08:05:27 PM
With only one sprayer, that makes sense.  Well, I will give that a try.  Hmmmmmm.  Painful map with all the creeper and uneven territory. 

But... who will take this place out if I won't!  :)

(Just pumping myself up for the battle ahead...)
Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: Nuhages on December 10, 2014, 12:54:49 AM
Quote from: Karsten75 on December 09, 2014, 05:52:21 PM
This map -  so much map rage
+1 I agree. This map is quite random if your unlucky you get 2 or 3 runners to explode near the base it's over (it's ment this way tho.)
[/quote]

Quote from: teknotiss on December 09, 2014, 05:11:38 PM

i'd guess store it in the CN's and maybe lots in the field effect area of the makers set to gather AC and Dispatch excess AC as ore.
guessing though! 8)
That's the plan.

Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: pastor.healer on December 10, 2014, 07:29:14 PM
This map was a challenge until I found the path to success.  Literally. 

Well done !
Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: Nuhages on December 12, 2014, 01:59:39 PM
Quote from: pastor.healer on December 10, 2014, 07:29:14 PM
This map was a challenge until I found the path to success.  Literally. 

Well done !

Thanks!
Title: Re: Custom Map #1459: Nuhage N#37. By: Nuhages
Post by: D0m0nik on January 02, 2015, 01:51:13 PM
Big challenge, the only people who scored this map low are the people up to the challenge, amazing map, nice work