Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on December 02, 2014, 01:08:57 PM

Title: Custom Map #1432: Nuhage N#33. By: Nuhages
Post by: AutoPost on December 02, 2014, 01:08:57 PM
This topic is for discussion of map #1432: Nuhage N#33
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1432)

Author: Nuhages
Size: 128x84

Desc:
Have Fun. Feel Free To rate and comment on forum.
Title: Re: Custom Map #1432: Nuhage N#33. By: Nuhages
Post by: iwishforpie2 on December 02, 2014, 03:44:33 PM
I like that you continue a long grown series. You've managed to hit 33 and yet you continue.

Your motivation is great for it ^.^

Tips on making them better (I think this would make your maps more appealing.)

- Go for map textures! I can't picture a planet or a land without some textures!
- Make sure to provide everything (AC, totems, or even just packets of them!)
- Challenged maps make a medium download rate, a map for everyone, master or newbie maps get lots of downloads!
- Making a story line appeals to people. They are more imaginative, be careful though, the better the story line, the pickier people are about mistakes in it!
- Atleast have had to do that map once, unless you think it's perfect.
Title: Re: Custom Map #1432: Nuhage N#33. By: Nuhages
Post by: radd on December 02, 2014, 04:22:15 PM
This wasn't too bad....

It really really needed some totems or at least some aether packs. It took me a while to finish only because it was all going in slow motion...
Title: Re: Custom Map #1432: Nuhage N#33. By: Nuhages
Post by: Nuhages on December 03, 2014, 12:59:27 AM
Hey

This map was design as a "slow mo" map. I wanted to try something new.

@iwishforpie 2

Thanks for the feed back.
I went realy lazy on my last maps when it's to build up a story line and /or adding a description.
It's really not what I like in mapping  ;D ;D ;D
Same bad argument when it comes to textures.... I went lazy.
I'll do better on those points for next maps.
I've played and finished every and each map I builded.