Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on November 29, 2014, 06:53:28 AM

Title: Custom Map #1420: ^_^. By: voyfrk
Post by: AutoPost on November 29, 2014, 06:53:28 AM
This topic is for discussion of map #1420: ^_^
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1420)

Author: voyfrk
Size: 256x256

Desc:
Good luck...
Title: Re: Custom Map #1420: ^_^. By: voyfrk
Post by: Mexxor on November 29, 2014, 12:48:33 PM
Are those nuclear warning signs doing anything or just sitting there?
I get the gateway thingie and the moving emitters, but those round do-nothing thingies? whats up with those?
Title: Re: Custom Map #1420: ^_^. By: voyfrk
Post by: Brilliand on November 29, 2014, 03:29:42 PM
It seems the nuclear warning signs shoot creeper at anything that comes too close.  Their range is a bit larger than the circle that shows when you hover the mouse over them, though.

EDIT: Apparently they can be stunned by snipers... maybe even killed, I'm not sure.
Title: Re: Custom Map #1420: ^_^. By: voyfrk
Post by: stdout on November 30, 2014, 01:18:26 PM
This looks like a fun map and I got halfway through completing it, but my computer just couldn't keep up with whatever is being done by the map. It was taking about 3 seconds in real time to play 1 second of game time. I hate leaving a map unfinished but I don't think I can complete this one.
Title: Re: Custom Map #1420: ^_^. By: voyfrk
Post by: teknotiss on November 30, 2014, 01:36:34 PM
Quote from: stdout on November 30, 2014, 01:18:26 PM
This looks like a fun map and I got halfway through completing it, but my computer just couldn't keep up with whatever is being done by the map. It was taking about 3 seconds in real time to play 1 second of game time. I hate leaving a map unfinished but I don't think I can complete this one.

have you turned off mist effects etc? if not that can speed things a little!
Title: Re: Custom Map #1420: ^_^. By: voyfrk
Post by: Karsten75 on November 30, 2014, 02:03:15 PM
"Uhmmm General..."

"Yes Major, what now?"

"We might have misplaced some armament, sir."

"What do you mean by 'misplace'?"

"Well, we can't find a Bertha, two Terps and a Sprayer, Sir"

"Well, by Jove man, build new ones, the war must progress."

"See sir, that's just it. We have limited tech and we can't build replacements and we don't know where our existing units are."

(Queue Hitler parody)....

(http://i.imgur.com/v5dxsuc.jpg)

Title: Re: Custom Map #1420: ^_^. By: voyfrk
Post by: Jopsy on November 30, 2014, 02:59:46 PM
Finished it, was fun... I liked the variety of crpl, especially the little orbiting emitters.   My poor old laptop was really struggling by the time I was halfway through, even with mist etc turned off!   
Title: Re: Custom Map #1420: ^_^. By: voyfrk
Post by: stdout on November 30, 2014, 04:25:30 PM
I always play with the mist turned off.

I think this map could have been 5 times smaller and it would have been a lot more fun.
Title: Re: Custom Map #1420: ^_^. By: voyfrk
Post by: Loren Pechtel on December 01, 2014, 01:26:21 PM
A good map except it's big enough that you get major lag--good machine, mist turned off, explosions turned off.

For those asking about the nukes--they're the creeper cannons that have shown up on other maps, just with a different symbol.  Snipers stun them but when they recover from stun they'll get one shot off before the snipers stun them again--when you're going up against them you're going to take hits except in the few cases where you can use a PZ to hit them from beyond their range.

The motes around the firebases make them tough nuts to crack.