This topic is for discussion of map #1339: Triplets
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1339)
Author: Pastor.Healer
Size: 151x97
Desc:
This place is coming apart at the seams. Get going before you are consumed...
Great stuff !
Thanks Lo! Blessings :)
RrR that is embarrassing. At 5 minutes I am still putting my glasses on... :)
i love this map. i cant beat it. im nuts trying. but thanks for all the hard work.
After hearing all this, I'm looking forward to trying this one out in the morning.
Quote from: pastor.healer on November 11, 2014, 08:40:23 PM
RrR that is embarrassing. At 5 minutes I am still putting my glasses on... :)
You have to be nice to the friendly runners.
Spoiler
Make sure nothing irritates them. Suck up any mess. Don't damage their network.
Then wham. Nullify everything at once.
Orangina... Thanks!
Excellent map. Loved it, and it nearly had me beaten a couple of times when I get to bold and killed too many runners at once. Please make more maps :)
Thanks for the comment SmileyCoder! Appreciated...
Blessings
By the way, if you feel like it, go back and look at the map. Determine where you need to turn off the emitters and other things all about the same time.
Build out your protection first then go for the time...
Have fun!
Spoiler
Well I took the approach of eliminating the runner nests first. Then slowly dwindled down their numbers, but at times I got overwhelmed and reduced back to a single cannon in a power zone, and having to constantly swap Command nodes as they kept dying. But hey, thats when it gets to be more than just a "run-of-the-mill" map
What makes this game interesting is how we all play them differently. Well done.
In the end, I needed to build a Terp! Not an easy map.