Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on November 11, 2014, 01:55:10 AM

Title: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: AutoPost on November 11, 2014, 01:55:10 AM
This topic is for discussion of map #1339: Triplets
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1339)

Author: Pastor.Healer
Size: 151x97

Desc:
This place is coming apart at the seams. Get going before you are consumed...
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: Lo on November 11, 2014, 10:11:43 AM
Great  stuff !
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: pastor.healer on November 11, 2014, 10:48:18 AM
Thanks Lo!  Blessings  :)
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: pastor.healer on November 11, 2014, 08:40:23 PM
RrR that is embarrassing.   At 5 minutes I am still putting my glasses on...  :)
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: orangina on November 11, 2014, 09:52:31 PM
i love this map. i cant beat it. im nuts trying. but thanks for all the hard work.
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: stdout on November 11, 2014, 10:20:37 PM
After hearing all this, I'm looking forward to trying this one out in the morning.
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: RrR on November 12, 2014, 03:03:48 AM
Quote from: pastor.healer on November 11, 2014, 08:40:23 PM
RrR that is embarrassing.   At 5 minutes I am still putting my glasses on...  :)

You have to be nice to the friendly runners.
Spoiler
Make sure nothing irritates them. Suck up any mess.  Don't damage their network.

Then wham. Nullify everything at once.
[close]
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: pastor.healer on November 12, 2014, 11:01:17 AM
Orangina... Thanks!
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: SmileyCoder on November 13, 2014, 03:44:44 AM
Excellent map. Loved it, and it nearly had me beaten a couple of times when I get to bold and killed too many runners at once. Please make more maps :)
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: pastor.healer on November 13, 2014, 10:47:49 AM
Thanks for the comment SmileyCoder!  Appreciated...

Blessings
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: pastor.healer on November 13, 2014, 10:49:33 AM
By the way, if you feel like it, go back and look at the map.  Determine where you need to turn off the emitters and other things all about the same time. 
Build out your protection first then go for the time... 

Have fun!
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: SmileyCoder on November 13, 2014, 10:53:43 AM
Spoiler
Well I took the approach of eliminating the runner nests first. Then slowly dwindled down their numbers, but at times I got overwhelmed and reduced back to a single cannon in a power zone, and having to constantly swap Command nodes as they kept dying. But hey, thats when it gets to be more than just a "run-of-the-mill" map
[close]
Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: pastor.healer on November 13, 2014, 04:02:02 PM
What makes this game interesting is how we all play them differently.  Well done. 

Title: Re: Custom Map #1339: Triplets. By: Pastor.Healer
Post by: notr8ed on October 31, 2020, 03:15:51 PM
In the end, I needed to build a Terp!  Not an easy map.