This topic is for discussion of map #1314: Spiral Galacrazy
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1314)
Author: Pastor.Healer
Size: 151x93
Desc:
Fiendishly difficult to get out of that web of runners, especially with each one being a huge bomb of creeper when you destroy it. I was pleased how much things sped up when I got out to the totems; from there it was a cake walk. Great map!
Thanks Stave. I enjoy the comments. Be blessed...
I like the games that give you a really challenging start but at some point there's a tipping point where you get an engine or something and things just become crazy easy. It gives you a mid-game sense of power and accomplishment. This map did it for me.
Looking at the scores, I'm almost afraid to start...but will.
;)
H
Stdout... you are my challenge to find out where the level playing field is. So far, you have been beating my times in half.
That tells me that.... well..... you are better at this than I am... heh
Thanks for the comment.
Helper, dive in, the waters... ugh... creepers good!
blessings fellows
I just finished the second play through. Got it done in about 30 game-minutes this time. Definitely a fun map!
Quote from: pastor.healer on November 03, 2014, 02:22:35 PMThat tells me that.... well..... you are better at this than I am... heh
I don't think so. :)
Thanks for making these maps. You're keeping CS alive and fresh with new games to play and I know a lot of us appreciate it. I rely on CW3 to break up my day. It helps my productivity in my regular job, believe it or not.
Ohhhh - that was really really good.
It took me half the game to figure it out, then in the second half it was Creeper beating time.
A lot of fun.
H
Quote from: Helper on November 03, 2014, 07:09:18 PM
Ohhhh - that was really really good.
It took me half the game to figure it out, then in the second half it was Creeper beating time.
A lot of fun.
H
agreed one of your best P.H! :)
great fun trying to sort out a start and i'll be trying again (a few times) to improve my time 8)
Good map!
Breaking out here is *nasty*!! Once I got out the defenses basically fell apart.
One improvement I would suggest: The ring of totems is packed too tightly, it's hard to even place links there.
Thanks Loren. I do that on purpose. I try to build maps that are 'strategy' games. I appreciate you and your
comments.
Blessings
Another interesting map from you. I like it. Too many maps are simply mindlessly thumping on creeper, but your maps have a sense of strategy to them.
This was fun, thanks!
I am starting to use the Save Game function when I see your name on a map. ;)
Thanks for the comments! They drive me on to produce more maps.
Blessings