This topic is for discussion of map #1309: twin castles
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1309)
Author: geddon
Size: 128x84
Desc:
real easy, put the command center on the power rings
I was ready to condemn this map for the crazy number of siphons and PZ's, but that was more fun than I thought it would be.
What really ticks me off is that the bridge isn't in the center of the void gap. The creator put a lot of effort into making this near-symmetrical, but he couldn't make the bridge right in between the power zones and the main emitter?
The game's fun, though. It's a little too hard for me, but the story that I managed to get to was mildly interesting.