Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 11, 2014, 11:42:58 PM

Title: Custom Map #1249: Hard. By:
Post by: AutoPost on October 11, 2014, 11:42:58 PM
This topic is for discussion of map #1249: Hard
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1249)

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Size: 100x200

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Title: Re: Custom Map #1249: Hard. By:
Post by: pastor.healer on October 14, 2014, 10:08:31 AM
Clearly this map requires just the right tools at the right time. 
I'm curious why Thor ends up depleted instead of being replenished by more than enough reserve power?

Title: Re: Custom Map #1249: Hard. By:
Post by: DestinyAtlantis on October 14, 2014, 12:33:04 PM
Because the Thor's packet demand is lower than it's maximal power usage, i'm not sure what its exact demand and usage is, but i doubt it can support non-stop dual missiles, and depending on the amount of spores, only using the beam setting may or may not have negate power output (deman-usage). I'm not quite sure, but you may not want to use only 1 Thor vs 30+ spores.
Title: Re: Custom Map #1249: Hard. By:
Post by: pastor.healer on October 14, 2014, 06:03:27 PM
Aha!  Thanks for the input DA.  I have played a game before using Thor and it just kept blasting out the Creeper.  In this game, it doesn't seem to be
able to do that.  For that reason I have been wondering why the difference.  Appreciate you.  Thanks!