Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on October 08, 2014, 10:51:32 PM

Title: Custom Map #1240: Tidal Waves. By: Pastor.Healer
Post by: AutoPost on October 08, 2014, 10:51:32 PM
This topic is for discussion of map #1240: Tidal Waves
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1240)

Author: Pastor.Healer
Size: 131x131

Desc:
This or the newspaper....
Title: Re: Custom Map #1240: Tidal Waves. By: Pastor.Healer
Post by: PMouser on October 09, 2014, 09:31:54 AM
How to beat this one, with the digi and spores coming so constant?
Title: Re: Custom Map #1240: Tidal Waves. By: Pastor.Healer
Post by: RrR on October 09, 2014, 10:16:07 AM
if the spore tower is giving you grief
Spoiler
nullify it. Spore tower won't fire at nullifier
Then build a few cannons and advance to nullify the inhibitor
[close]
Title: Re: Custom Map #1240: Tidal Waves. By: Pastor.Healer
Post by: Grayzzur on October 09, 2014, 12:21:39 PM
RnR, now that's a good tip.
Spoiler
They don't fire at shields either, and you don't need to waste time building a single weapon.
[close]
Title: Re: Custom Map #1240: Tidal Waves. By: Pastor.Healer
Post by: radd on October 09, 2014, 12:48:20 PM
Can someone tell me why CNs sometimes get zapped by bugs and sometimes they are immune?

Also, I built cannons so here's a tip for weapon-builders:

Spoiler
I built a couple cannons while waiting for the nullify of the spore tower. As soon as they are almost built, deactivate them.
When the spore tower is destroyed, reactivate them and they'll be ready almost immediately.
[close]
Title: Re: Custom Map #1240: Tidal Waves. By: Pastor.Healer
Post by: stdout on October 09, 2014, 01:03:09 PM
I'm pretty sure that there is a bug in CW3 that causes the CNs to not get zapped sometimes. I can never trigger it consistently.
Title: Re: Custom Map #1240: Tidal Waves. By: Pastor.Healer
Post by: SmileyCoder on November 18, 2014, 07:20:52 AM
Interesting and different.
Title: Re: Custom Map #1240: Tidal Waves. By: Pastor.Healer
Post by: RrR on November 18, 2014, 09:07:10 AM
Quote from: stdout on October 09, 2014, 01:03:09 PM
I'm pretty sure that there is a bug in CW3 that causes the CNs to not get zapped sometimes. I can never trigger it consistently.

If you land a CN direct from orbit, it is immune to runners. If you move it, it become vulnerable.

You can use this to your advantage - but the time it takes to send the CN to orbit and back means it is rarely useful