Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Topic started by: pastor.healer on October 07, 2014, 07:19:39 PM

Title: Spore Tower
Post by: pastor.healer on October 07, 2014, 07:19:39 PM
I am trying to get a spore tower to send out a spore at 22 seconds.  When I set the initial delay to 0 or 1 and the recurring delay at 330, when the game opens, the tower counts down immediately but doesn't send out the spore. 

Something I am doing wrong in thinking this through?
Title: Spore Tower
Post by: pastor.healer on October 07, 2014, 07:27:58 PM
I have tried to set the start to 90 and the interval to 330 and the countdown works great.  But the spore doesn't come out and the timer
above the tower shows 0:00

Title: Re: Spore Tower
Post by: stdout on October 07, 2014, 08:44:08 PM
It won't fire if there's nothing to fire at. Could that be the problem? For testing you need to build some objects for it to shoot at.
Title: Re: Spore Tower
Post by: Asbestos on October 07, 2014, 09:09:54 PM
Spore towers have to fire at a constructed building. CNs don't count, so you'll have to build a collector or something.
Title: Re: Spore Tower
Post by: DestinyAtlantis on October 08, 2014, 05:01:20 PM
Quote from: stdout on October 07, 2014, 08:44:08 PM
It won't fire if there's nothing to fire at. Could that be the problem? For testing you need to build some objects for it to shoot at.
Are the PAC's Spore towers custom crpl? Since they fire at their own locations (esentially the same as emitters) when they have nothing to fire at?
Title: Re: Spore Tower
Post by: stdout on October 08, 2014, 05:46:17 PM
Yes, the PlayAsCreeper spore towers are 100% reimplemented in CRPL.