Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 29, 2014, 04:33:38 PM

Title: Custom Map #1202: The Hard One. By: Micah
Post by: AutoPost on September 29, 2014, 04:33:38 PM
This topic is for discussion of map #1202: The Hard One
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1202)

Author: Micah
Size: 256x256

Desc:
Can You Beat This Without Cheating?
Title: Re: Custom Map #1202: The Hard One. By: Micah
Post by: Grayzzur on September 29, 2014, 10:47:59 PM
Hard? No. Difficult? No. Long? Yes.

As I've said before, 2000 level creeper doesn't make it difficult, just tedious. Especially here with only 2 non-PZ berthas and 3 totems for upgrades. I played about 25 minutes in. Base is stable. Not quite halfway pushing towards one of the corners. It's just not enjoyable. Not sure if I'll go back and finish.

Not sure what you mean by "cheating."
Title: Re: Custom Map #1202: The Hard One. By: Micah
Post by: teknotiss on October 01, 2014, 11:20:46 AM
Micah.
please don't use that sort of adult humour in your maps in future.
i reported this map as inappropriate, i will do so in future if maps contravene our communities (fairly lax) rules on acceptability.
the simplest way to avoid this sort of issue in future is to try to only post text, and images, that a parent of a 10 year old would be happy explaining to them.
later dude  8)
Title: Re: Custom Map #1202: The Hard One. By: Micah
Post by: Karsten75 on October 03, 2014, 10:51:58 AM
The times on this map sure does not make me want to play it through to completion. For turtling fans only.
Title: Re: Custom Map #1202: The Hard One. By: Micah
Post by: stdout on October 03, 2014, 01:36:58 PM
Not even for turtling fans. There is almost zero challenge here. Just an extremely long and boring slog.

The best way to play this one is to quit early and rate as 2.