Knuckle Cracker

Creeper World 3 => Custom Map Discussion => Colonial Space Map Discussion => Topic started by: AutoPost on September 06, 2014, 04:07:54 PM

Title: Custom Map #1112: 3rd time. By: Ragnarok
Post by: AutoPost on September 06, 2014, 04:07:54 PM
This topic is for discussion of map #1112: 3rd time
(http://knucklecracker.com/creeperworld3/queryMaps.php?query=thumbnailid&id=1112)

Author: Ragnarok
Size: 250x250

Desc:
third time is a charm? yeah anyway hopefully this will be much much better...anyway... have fun!
Title: Re: Custom Map #1112: 3rd time. By: Ragnarok
Post by: Ragnarok on September 06, 2014, 04:10:24 PM
any suggestions? put them down below!
Title: Re: Custom Map #1112: 3rd time. By: Ragnarok
Post by: Jerdog on September 06, 2014, 10:44:22 PM
Nice map.  Allows for varied play style.  (I actually got a little bit of use out of shields.)  Does not drag on.

:D
Title: Re: Custom Map #1112: 3rd time. By: Ragnarok
Post by: Ragnarok on September 07, 2014, 12:32:48 PM
yeah, at first i really just put the shields for basic defense but they really came in handy during testing (very nice way to get rid of the first three emitters and gaining foothold on the inhibitor's "island")... it seems much more solid than the last map i had made.. also do you think i perhaps put to many spores? they can be dealt with rather easily, but they still seem like a huge amount...
Title: Re: Custom Map #1112: 3rd time. By: Ragnarok
Post by: teknotiss on September 07, 2014, 01:08:46 PM
Quote from: Ragnarok on September 07, 2014, 12:32:48 PM
yeah, at first i really just put the shields for basic defense but they really came in handy during testing (very nice way to get rid of the first three emitters and gaining foothold on the inhibitor's "island")... it seems much more solid than the last map i had made.. also do you think i perhaps put to many spores? they can be dealt with rather easily, but they still seem like a huge amount...

lol I was thinking you needed more spores!  :D
I like this map (haven't finished yet) it's nice, but i dislike the colour scheme of the terrain! not that that matters much ::)
good one dude, fun map
Title: Re: Custom Map #1112: 3rd time. By: Ragnarok
Post by: Jerdog on September 07, 2014, 09:13:44 PM
I found the spores very easy to deal with.  Only the 20 couldn't be nullified without approaching the SE island.  But I just built a bunch of beams right up close.   Too many more and I would have had trouble though.
Title: Re: Custom Map #1112: 3rd time. By: Ragnarok
Post by: ljw1004 on October 09, 2014, 01:18:24 AM
The runner-towers in the southeast claimed to spawn every 3 seconds, but I hardly saw any creepers in them?